COP4461 Orion Innovation Bahçeşehir UniversityDegree Programs TEXTILE AND FASHION DESIGNGeneral Information For StudentsDiploma SupplementErasmus Policy StatementBologna CommissionNational Qualifications
TEXTILE AND FASHION DESIGN
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
COP4461 Orion Innovation Spring 3 0 3 8
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Assist. Prof. HASSAN IMANI
Course Lecturer(s): Assist. Prof. TARKAN AYDIN
Course Objectives: This course will cover different types of Agile Project management technics. Course objectives can be listed as: Learning fundemantals of Agile project management, general knowledge on agile project management real-life examples with group case activities.

Learning Outcomes

The students who have succeeded in this course;
1) General knowledge on agile project management.
2) Recognize real life situations of agile project management
3) Knowledge on different types of Agile project management methodologies.
4) Adopts lean leadership principles.
5) Knowlege on open source project management.
6) Knowledge on large scale project management using agile project management methodologies

Course Content

Agile project management fundemantals, ASD (Adaptive Software Developement), RUP (Rational Unified Process), DSDM (Dynamic System Development Method), XP (Extreme Programming), CFM (Crystal Family of Methodologies), FDD, TDD (Feature and Test Driven Development), Open Source Software Development, Kanban, Scrum, Scaled Agile.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) "Agile project management Fundemantels / Orientation: • Agile project management histyory • Agile manifesto • Entrance to diferent types of agile project management types"
2) "ASD (Adaptive Software Developement), RUP (Rational Unified Process), DSDM (Dynamic System Development Method) : • Process • Roles and responsabilities • Practices • Adoption and experiences"
3) "XP (Extreme Programming), CFM (Crystal Family of Methodologies), FDD, TDD (Feature and Test Driven Development): • Process • Roles and responsabilities • Practices • Adoption and experiences"
4) "Open Source Software Development: • Getting started • Technical Infrastructure • Social and political infrastructure • Communicaiton and conflict amangement"
5) "Open Source Software Development: • Packaging and release maangement • Managing volunteers • Licenses, patent and copyrights • Budgeting"
6) "Kanban: • Process • Roles and responsabilities • Practices • Adoption and experiences"
7) "Scrum: • Team Structure • Team working • Product backlog management • Sprint execution"
8) Midterm
9) "Scrum: • Planning and meetings • Quality • Change management"
10) "Scaling agile: • Scaling agile manifesto • Lean thinking and lean leadership"
11) "Agile Release Management • Release train structure • Roles and responsibilities"
12) "Agile release management • Release planning • Vision, mission and roadmap"
13) "Agile release management • Sprint execution • Program Increment execution"
14) "Portfolio management: • Strategic theme • Budgeting and forecasting"

Sources

Course Notes / Textbooks: Mike Cohn, "Succeeding with Agile: Software Development Using Scrum", 2009 ISBN-10: 0321579364
Karl Fogel "Producing Open Source Software", 2005
References:

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 1 % 10
Homework Assignments 3 % 25
Midterms 1 % 25
Final 1 % 40
Total % 100
PERCENTAGE OF SEMESTER WORK % 60
PERCENTAGE OF FINAL WORK % 40
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 3 14 42
Study Hours Out of Class 5 5 25
Homework Assignments 3 8 24
Midterms 1 20 20
Final 1 30 30
Total Workload 141

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Understands the principles of artistic creation and basic design and applies the art and design objects he creates within this framework.
2) Conducts the multifaceted research required for textile and fashion design processes and analyzes and interprets the results.
3) Creates original and applicable fabric, clothing and pattern designs by using elements from different historical periods and cultures in accordance with his purpose.
4) Recognizes textile raw materials and equipments.
5) Uses computer programs effectively in the garment and fabric surface design process.
6) Has professional technical knowledge regarding the implementation of clothing designs and production; In this context, recognizes and uses technological tools and equipment.
7) Understands the importance of interdisciplinary interaction and communication in textile and clothing design-production-presentation processes and reflects this on the processes.
8) Works in a programmed and disciplined manner in professional practices.
9) Realizes the necessity of lifelong learning to maintain his productivity, creativity and professional competence.
10) Understands, adopts and applies ethical responsibilities in professional practices; Has knowledge of relevant legal regulations.
11) Establishes effective visual, written and verbal communication in the field of textile and fashion design.
12) Reflects his knowledge on current and contemporary issues from all fields to his professional theoretical and practical studies on textile and clothing design; Understands the social and universal effects of these issues.
13) Has sufficient awareness about social justice, environmental awareness, quality culture and protection of cultural values.