COP4461 Netaş Agile Project ManagementBahçeşehir UniversityDegree Programs ARCHITECTUREGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
ARCHITECTURE
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
COP4461 Netaş Agile Project Management Spring
Fall
3 0 3 8
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Prof. Dr. ÇAĞATAY ÇATAL
Course Lecturer(s): Dr. Öğr. Üyesi TARKAN AYDIN
Course Objectives: This course will cover different types of Agile Project management technics. Course objectives can be listed as: Learning fundemantals of Agile project management, general knowledge on agile project management real-life examples with group case activities.

Learning Outcomes

The students who have succeeded in this course;
1) General knowledge on agile project management.
2) Recognize real life situations of agile project management
3) Knowledge on different types of Agile project management methodologies.
4) Adopts lean leadership principles.
5) Knowlege on open source project management.
6) Knowledge on large scale project management using agile project management methodologies

Course Content

Agile project management fundemantals, ASD (Adaptive Software Developement), RUP (Rational Unified Process), DSDM (Dynamic System Development Method), XP (Extreme Programming), CFM (Crystal Family of Methodologies), FDD, TDD (Feature and Test Driven Development), Open Source Software Development, Kanban, Scrum, Scaled Agile.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) "Agile project management Fundemantels / Orientation: • Agile project management histyory • Agile manifesto • Entrance to diferent types of agile project management types"
2) "ASD (Adaptive Software Developement), RUP (Rational Unified Process), DSDM (Dynamic System Development Method) : • Process • Roles and responsabilities • Practices • Adoption and experiences"
3) "XP (Extreme Programming), CFM (Crystal Family of Methodologies), FDD, TDD (Feature and Test Driven Development): • Process • Roles and responsabilities • Practices • Adoption and experiences"
4) "Open Source Software Development: • Getting started • Technical Infrastructure • Social and political infrastructure • Communicaiton and conflict amangement"
5) "Open Source Software Development: • Packaging and release maangement • Managing volunteers • Licenses, patent and copyrights • Budgeting"
6) "Kanban: • Process • Roles and responsabilities • Practices • Adoption and experiences"
7) "Scrum: • Team Structure • Team working • Product backlog management • Sprint execution"
8) Midterm
9) "Scrum: • Planning and meetings • Quality • Change management"
10) "Scaling agile: • Scaling agile manifesto • Lean thinking and lean leadership"
11) "Agile Release Management • Release train structure • Roles and responsibilities"
12) "Agile release management • Release planning • Vision, mission and roadmap"
13) "Agile release management • Sprint execution • Program Increment execution"
14) "Portfolio management: • Strategic theme • Budgeting and forecasting"

Sources

Course Notes / Textbooks: Mike Cohn, "Succeeding with Agile: Software Development Using Scrum", 2009 ISBN-10: 0321579364
Karl Fogel "Producing Open Source Software", 2005
References:

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 1 % 10
Homework Assignments 3 % 25
Midterms 1 % 25
Final 1 % 40
Total % 100
PERCENTAGE OF SEMESTER WORK % 60
PERCENTAGE OF FINAL WORK % 40
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 3 14 42
Study Hours Out of Class 5 5 25
Homework Assignments 3 8 24
Midterms 1 20 20
Final 1 30 30
Total Workload 141

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Using the theoretical/conceptual and practical knowledge acquired for architectural design, design activities and research.
2) Identifying, defining and effectively discussing aesthetic, functional and structural requirements for solving design problems using critical thinking methods.
3) Being aware of the diversity of social patterns and user needs, values and behavioral norms, which are important inputs in the formation of the built environment, at local, regional, national and international scales.
4) Gaining knowledge and skills about architectural design methods that are focused on people and society, sensitive to natural and built environment in the field of architecture.
5) Gaining skills to understand the relationship between architecture and other disciplines, to be able to cooperate, to develop comprehensive projects; to take responsibility in independent studies and group work.
6) Giving importance to the protection of natural and cultural values in the design of the built environment by being aware of the responsibilities in terms of human rights and social interests.
7) Giving importance to sustainability in the solution of design problems and the use of natural and artificial resources by considering the social, cultural and environmental issues of architecture.
8) Being able to convey and communicate all kinds of conceptual and practical thoughts related to the field of architecture by using written, verbal and visual media and information technologies.
9) Gaining the ability to understand and use technical information about building technology such as structural systems, building materials, building service systems, construction systems, life safety.
10) Being aware of legal and ethical responsibilities in design and application processes.