VCD4121 Workshops and SeminarsBahçeşehir UniversityDegree Programs COMPUTER ENGINEERINGGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
COMPUTER ENGINEERING
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
VCD4121 Workshops and Seminars Spring 2 2 3 5
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Dr. Öğr. Üyesi İPEK TORUN
Course Lecturer(s): Instructor SERKAN ŞİMŞEK
Recommended Optional Program Components: None
Course Objectives: In this course, students will be able to develop visual communication design education about graphic design, advertising design, digital advertising, social media, typeface, interactive and publishing design concepts with professional designers and academic members in seminars and workshops. Otherwise, students will be able to get to know sectorel practice fields of visual communication design concept.

Learning Outcomes

The students who have succeeded in this course;
I. Students will be able to define differences between classic advertising design and digital advertising design.
II. Students will be able to grabs the importance of sectoral sense of team work.
III. Students will be able to work together with professional designers in workshops.
IV. Students will be able to understand differences between art products and sectorel products in graphic design.
V. Students will be able to learn conversion process of find a creative idea and visualize.
VI. Students will be able to grabs basic differences between concept and subject.
VII. Students will be able to improve themselves about to become the dominant technology.
VIII. Students will be able to learn difference sectorel working area for career planning.

Course Content

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introduction to course syllabus
2) Guest Lecturer Seminar: Poyraz Özer "Architecture and Level Design in Video Games"
3) Guest Lecturer Workshop: Volkan Hacıtahiroğulları "Game Design & Documentation"
4) Guest Lecturer Seminar: Yağmur Cenberli "Net Neutrality"
5) Guest Lecturer Seminar: Öykü Türeli "Research Methods in Communication"
6) Guest Lecturer Seminar: Nilüfer Geysi "Climate Change Communication"
7) Guest Lecturer Seminar: Ebru Güney "Cli-fi"
8) Guest Lecturer Seminar: Cemre Okumuş "Feminist Historiography & Documentary"
9) Guest Lecturer Workshop: Nisa Gülfidan "Poster Design & Print"
10) Guest Lecturer Seminar: Murat Can Oğuz "Mapping & Digital Experiences"
11) Guest Lecturer Seminar: Eren Demirkıran "Green Advertising"
12) Guest Lecturer Workshop: Laçin Yalçınkaya "Blogosphere & WordPress"
13) Guest Lecturer Seminar: Burak Özdemir "Nation Branding"
14) Guest Lecturer Seminar: Görkem Bir "Advertising & Globalization"

Sources

Course Notes / Textbooks:
References:

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 14 % 20
Midterms 1 % 40
Final 1 % 40
Total % 100
PERCENTAGE OF SEMESTER WORK % 60
PERCENTAGE OF FINAL WORK % 40
Total % 100

ECTS / Workload Table

Activities Number of Activities Workload
Course Hours 14 42
Presentations / Seminar 12 56
Final 2 16
Total Workload 114

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Adequate knowledge in mathematics, science and computer engineering; the ability to use theoretical and practical knowledge in these areas in complex engineering problems.
2) Ability to identify, formulate, and solve complex engineering problems; ability to select and apply appropriate analysis and modeling methods for this purpose. 2
3) Ability to design a complex system, process, device or product to meet specific requirements under realistic constraints and conditions; ability to apply modern design methods for this purpose. 3
4) Ability to develop, select and use modern techniques and tools necessary for the analysis and solution of complex problems encountered in computer engineering applications; ability to use information technologies effectively.
5) Ability to design, conduct experiments, collect data, analyze and interpret results for the study of complex engineering problems or computer engineering research topics. 3
6) Ability to work effectively within and multi-disciplinary teams; individual study skills. 2
7) Ability to communicate effectively in verbal and written Turkish; knowledge of at least one foreign language; ability to write active reports and understand written reports, to prepare design and production reports, to make effective presentations, to give and receive clear and understandable instructions.
8) Awareness of the necessity of lifelong learning; ability to access information, to follow developments in science and technology and to renew continuously.
9) To act in accordance with ethical principles, professional and ethical responsibility; information on the standards used in engineering applications.
10) Information on business practices such as project management, risk management and change management; awareness of entrepreneurship and innovation; information about sustainable development.
11) Knowledge of the effects of engineering practices on health, environment and safety in the universal and social scale and the problems of the era reflected in engineering; awareness of the legal consequences of engineering solutions.