INTERNATIONAL TRADE AND BUSINESS | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
VCD3115 | Principles of Interaction Design | Fall | 2 | 2 | 3 | 5 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | English |
Type of course: | Non-Departmental Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | Face to face |
Course Coordinator : | Dr. Öğr. Üyesi İPEK TORUN |
Course Lecturer(s): |
Instructor SERKAN ŞİMŞEK Prof. Dr. HASAN KEMAL SUHER |
Recommended Optional Program Components: | None |
Course Objectives: | Bu dersin amacı farklı içeriği biraraya getiren çoklu ortam alanını tanıtmaktır. Ders ayrıca çoklu ortam teorisi ile birlikte tekst, ses, hareketli ve durağan görsellerle etkileşimli içeriği yönetebilme üzerine yoğunlaşır. |
The students who have succeeded in this course; 1) Define the interaction fundamantals of multimedia . 2) Recognizing the necessary theoritical and historical knowledge needed to develop an understanding of multimedia for academical and critical aspects. 3) Display the skills for the indevidual steps of multimedia design process. 4) Recognize usability andexperience concepts of multimedia design. 5) Define the principles of multimedia design. 6) Display solutions to balance the aesthetics and functionality issues in multimedia design. 7) Define the relationship between concept and product to develop an integrated modality. 8) Display skills for managing a project to integrate the theory and the practice. 9) Display skills for time management in a multimedia project. |
The main objective of this course is to introduce the area of multimedia which is media and content that utilizes a combination of different content forms. The course also focuses on the theory of multimedia and managing the variable content that is the combination of text, audio, still images, animation, video, and interactivity content forms. Multimedia is media and content that utilizes a combination of different content forms. The term can be used as a noun (a medium with multiple content forms) or as an adjective describing a medium as having multiple content forms. The term is used in contrast to media which only utilize traditional forms of printed or hand-produced material. Multimedia includes a combination of text, audio, still images, animation, video, and interactivity content forms. |
Week | Subject | Related Preparation |
1) | Introduction to the course, a review of the workflow; handing in syllabus and documents. | HW: Research on multimedia and interaction |
2) | What is Multimedia? Where it is found? What is interaction? Class Discussion | HW: Interactive instrument design. |
3) | Scenario and paper prototypeing. Examples. Interactive instrument design homework critique. | Interactive instrument design homework redo |
4) | Scenario and paper prototyping. Examples. Scenario homework critique HW: Paper prototyping Scenario homework redo | HW: Paper prototyping Scenario homework redo |
5) | Information Architecture: Linear, hierarchical ve network structures Paper prototyping homework critique | HW: Information Architecture Paper prototyping redo |
6) | Flowcharts Information Architecture homework critique | HW: Flowchart Information Architecture homework redo Reading: Flowcharts (ISO 14915-2 sec 3,5 & 6) |
7) | Apple Human Interface Guidelines Flowchart homework critique | HW: Navigation tool design 1 Flowchart homework redo Reading: Apple Interface Guideline |
8) | Apple Human Interface Guidelines Navigation tool design 1 homework critique | HW: Navigation tool design 2 Navigation tool design 1 homework redo |
9) | Navigation tool design 2 homework critique Introduction to final project | HW: Graphic Interface Design Navigation tool design 2 homework redo Reading : Software Branding (Microsoft Windows Vista Software Branding) Information technology, User system interfaces and symbols, Icon symbols and functions (ISO 11581-1) |
10) | Final Project: Scenario Graphic Interface Design critique | HW: Graphic Interface Design homework redo |
11) | Final Project: Paper prototyping and flowchart | |
12) | Final Project: Graphic Interface | |
13) | Final Project: Graphic Interface | |
14) | Final Project: Overall critique |
Course Notes / Textbooks: | • Microsoft Windows Vista Software Branding • Iphone Human Interface Guidelines • IPTV Standards (BBC Standards) • Apple Interface Guideline • Flowcharts (ISO 14915-2 sec 3,5 & 6) • Cognitive Perception (ISO 14915-3 D) • Information technology - User system interfaces and symbols - Icon symbols and functions (ISO 11581-1) |
References: |
Semester Requirements | Number of Activities | Level of Contribution |
Attendance | 14 | % 20 |
Homework Assignments | 8 | % 40 |
Final | 1 | % 40 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 60 | |
PERCENTAGE OF FINAL WORK | % 40 | |
Total | % 100 |
Activities | Number of Activities | Workload |
Course Hours | 14 | 56 |
Study Hours Out of Class | 14 | 42 |
Homework Assignments | 8 | 32 |
Final | 1 | 4 |
Total Workload | 134 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | Has theoretical and practical knowledge on management, business, trade, economy, entrepreneurship, innovation, sustainable development related to International Trade and Business and can use this information | |
2) | Can collect data from different sources in the global business world and successfully apply research techniques, use information and communication technologies. | |
3) | Can analyze opportunities and threats with strategic thinking skills by using different resources and channels in the ever-changing global business world. | |
4) | Can communicate orally and in writing with a good knowledge of English grammar. | |
5) | He / she can transfer the knowledge and skills he / she has acquired in the field to the relevant people in written and oral form and evaluate them critically. | |
6) | Adopts the principles of business ethics with the awareness of professional responsibility and can apply these principles within the framework of legal rules in the field of global trade and business. | |
7) | He / she can collaborate in and out of the field, take responsibility, respect cultural differences and have ethical values. | |
8) | Has sufficient awareness of social rights, justice, cultural values, environmental awareness, occupational health and safety. | |
9) | With the lifelong learning skill acquired, she/he can identify learning needs and improve herself/himself |