VCD3113 3D ModellingBahçeşehir UniversityDegree Programs MECHATRONICS (TURKISH)General Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
MECHATRONICS (TURKISH)
Associate TR-NQF-HE: Level 5 QF-EHEA: Short Cycle EQF-LLL: Level 5

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
VCD3113 3D Modelling Spring
Fall
2 2 3 5
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Associate (Short Cycle)
Mode of Delivery:
Course Coordinator : Dr. Öğr. Üyesi İPEK TORUN
Course Lecturer(s): Instructor CAN PEKDEMİR
Prof. Dr. HASAN KEMAL SUHER
Recommended Optional Program Components: None
Course Objectives: The aim of this course is to make an introduction to 3D modelling and computer animation world and to give a basic understanding of “how it works” in 3D animatio. Students will be informed about terms and techniques of 3D modelling and learn to use a 3D software. The relation of 3D modelling between sculpture, painting, architecture, computer games, cinema, music will also be explained in this course.

Learning Outcomes

The students who have succeeded in this course;
I. To gain an understanding about virtual 3D environment.
II. Practice skills of 3D modelling and texture mapping.
III. Practice skills of basic animation in 3D environment.
IV. Learn to use one of the industry standard 3D softwares.

Course Content

Weekly Detailed Course Contents

Week Subject Related Preparation
1) 1. Week : Introduction to 3D modelling (Basic concepts of 3D modelling and general information about softwares)
2) 2.Week : Starting with 2d shapes
3) 3.Week : Transforming to 3d meshes
4) 4.Week : Polygon modelling 1(objects)
5) 5.Week : Mid term 1
6) 6.Week : Polygon modelling 2(organic)
7) 7.Week : Materials / Shaders
8) 8.Week : Basic Mapping 1
9) 9.Week : Mapping 2
10) 10.Week : Mid Term 2
11) 11.Week : How to create a texture in Photoshop.
12) 12.Week : Introduction to Animation (Basic concepts of 3D animation and general information about softwares)
13) 13.Week : First Animation: Bouncing ball
14) Review

Sources

Course Notes / Textbooks:
References:

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 10 % 10
Midterms 2 % 40
Final 1 % 50
Total % 100
PERCENTAGE OF SEMESTER WORK % 50
PERCENTAGE OF FINAL WORK % 50
Total % 100

ECTS / Workload Table

Activities Number of Activities Workload
Course Hours 14 42
Homework Assignments 11 60
Final 3 24
Total Workload 126

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To improve fundamental computer knowledge, to encourage students using office and package programs.
2) Ability to have and use of fundamental mathematics knowledge and skills the usage of relevant materials.
3) Ability to recognize general structures of machine equipments and the features of shaping
4) Ability to grasp manufacturing processes and cutting tool materials, materials, statics, mechanics and fluid science fundemantal knowledge.
5) Ability to draw assembly and auxilary devices as well as to draw whole or details of a system.
6) Ability to have a knowledge of fundemantal manufacturing process such as turning, milling, punching,grinding and welding techniques and to have a self esteem in order to work behind the bench.
7) Ability to do computer aided design and write program on digital benches.
8) Ability to prepare project report, follow up project process and implement projects.
9) ability to learn the areas of usage of electronic circuit components. Ability to grasp and write programs for micro controllers and for their components. Ability to design relevant circuits.
10) Ability to understand the electric motors principles and AC-DC analysis
11) Ability to gain a dominaion on visual programming
12) Having the ability to communicate efficiently in verbal and written Turkish, to know at least one foreign language in order to communicate with the colleagues and customers.