Language of instruction: |
English |
Type of course: |
Non-Departmental Elective |
Course Level: |
Bachelor’s Degree (First Cycle)
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Mode of Delivery: |
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Course Coordinator : |
Dr. Öğr. Üyesi İPEK TORUN |
Course Lecturer(s): |
Instructor CAN PEKDEMİR
Prof. Dr. HASAN KEMAL SUHER
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Recommended Optional Program Components: |
None |
Course Objectives: |
The aim of this course is to make an introduction to 3D modelling and computer animation world and to give a basic understanding of “how it works” in 3D animatio. Students will be informed about terms and techniques of 3D modelling and learn to use a 3D software. The relation of 3D modelling between sculpture, painting, architecture, computer games, cinema, music will also be explained in this course. |
Week |
Subject |
Related Preparation |
1) |
1. Week : Introduction to 3D modelling (Basic concepts of 3D modelling and general information about softwares) |
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2) |
2.Week : Starting with 2d shapes |
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3) |
3.Week : Transforming to 3d meshes |
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4) |
4.Week : Polygon modelling 1(objects) |
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5) |
5.Week : Mid term 1 |
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6) |
6.Week : Polygon modelling 2(organic) |
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7) |
7.Week : Materials / Shaders |
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8) |
8.Week : Basic Mapping 1 |
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9) |
9.Week : Mapping 2 |
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10) |
10.Week : Mid Term 2 |
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11) |
11.Week : How to create a texture in Photoshop. |
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12) |
12.Week : Introduction to Animation (Basic concepts of 3D animation and general information about softwares) |
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13) |
13.Week : First Animation: Bouncing ball |
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14) |
Review |
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Program Outcomes |
Level of Contribution |
1) |
Be able to specify functional and non-functional attributes of software projects, processes and products. |
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2) |
Be able to design software architecture, components, interfaces and subcomponents of a system for complex engineering problems. |
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3) |
Be able to develop a complex software system with in terms of code development, verification, testing and debugging. |
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4) |
Be able to verify software by testing its program behavior through expected results for a complex engineering problem. |
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5) |
Be able to maintain a complex software system due to working environment changes, new user demands and software errors that occur during operation. |
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6) |
Be able to monitor and control changes in the complex software system, to integrate the software with other systems, and to plan and manage new releases systematically. |
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7) |
Be able to identify, evaluate, measure, manage and apply complex software system life cycle processes in software development by working within and interdisciplinary teams. |
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8) |
Be able to use various tools and methods to collect software requirements, design, develop, test and maintain software under realistic constraints and conditions in complex engineering problems. |
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9) |
Be able to define basic quality metrics, apply software life cycle processes, measure software quality, identify quality model characteristics, apply standards and be able to use them to analyze, design, develop, verify and test complex software system. |
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10) |
Be able to gain technical information about other disciplines such as sustainable development that have common boundaries with software engineering such as mathematics, science, computer engineering, industrial engineering, systems engineering, economics, management and be able to create innovative ideas in entrepreneurship activities. |
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11) |
Be able to grasp software engineering culture and concept of ethics and have the basic information of applying them in the software engineering and learn and successfully apply necessary technical skills through professional life. |
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12) |
Be able to write active reports using foreign languages and Turkish, understand written reports, prepare design and production reports, make effective presentations, give clear and understandable instructions. |
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13) |
Be able to have knowledge about the effects of engineering applications on health, environment and security in universal and societal dimensions and the problems of engineering in the era and the legal consequences of engineering solutions. |
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