SOFTWARE ENGINEERING | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
POV3441 | Creative Sketching | Fall | 2 | 2 | 3 | 5 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | English |
Type of course: | Non-Departmental Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | Face to face |
Course Coordinator : | Prof. Dr. NAZLI EDA NOYAN CELAYİR |
Course Lecturer(s): |
Prof. Dr. NAZLI EDA NOYAN CELAYİR |
Recommended Optional Program Components: | POV 2525 Concept Dev. And Visualization POV 3341 Visual Storytelling POV 3211 Multimedia Applications POV 4111Graduation Project I POV 4112 Graduation Project II |
Course Objectives: | Sketching is the first step of visualizing an idea. In this class students work with different tools and methods of creating visual ideas with a focus on drawing and illustration. |
The students who have succeeded in this course; 1. Perceive the fundamentals of drawing. 2. Cultivate skills for working with the line, the form, the light, the texture. 3. Develop an understanding of the difference between looking and seeing, 4. Investigate different styles of drawing and experiment with them. 5. Express ideas through sketching. |
SUBJECT DETAILS Introduction, Overview of the syllabus Review of the course content and expectations from the students The Perception of Edges Pre-instruction self-portrait Pre-instruction drawing of your hand Pre-instruction of the corner of the room The Perception of Edges II warm-up and free drawing with several styles upside down drawing The Perception of Edges III pure contour drawing sketching with the use of a picture plane setting a ground drawing from picture plane to paper sketching various objects The Perception of Spaces sketching with the use of negative space various negative-space exercise sketches The Perception of Relationships sighting an open doorway the knee-foot drawing The Perception of Relationships III The Perception of Relationships II still-life with elipses figure-drawing exercies profile portrait exercises Sketching away The Perception of Lights and Shadows drawing an object lighted from various angles The Perception of Lights and Shadows II Full-face portrait in light and shadow The Perception of the Gestalt using ink and brush hatching and cross-hatching Sketching away The Perception of the Gestalt II urban landscape drawing The Perception of the Gestalt III An imaginative drawing 10x10 drawings |
Week | Subject | Related Preparation |
1) | Introduction, Overview of the syllabus Review of the course content and expectations from the students | |
2) | The Perception of Edges Pre-instruction self-portrait Pre-instruction drawing of your hand Pre-instruction of the corner of the room | |
3) | The Perception of Edges II warm-up and free drawing with several styles upside down drawing | |
4) | The Perception of Edges III pure contour drawing sketching with the use of a picture plane setting a ground drawing from picture plane to paper sketching various objects | |
5) | The Perception of Spaces sketching with the use of negative space various negative-space exercise sketches | |
6) | The Perception of Spaces sketching with the use of negative space various negative-space exercise sketches The Perception of Relationships sighting an open doorway the knee-foot drawing | |
7) | The Perception of Relationships III The Perception of Relationships II still-life with elipses figure-drawing exercies profile portrait exercises | |
8) | midterm | |
9) | The Perception of Lights and Shadows drawing an object lighted from various angles | |
10) | The Perception of Lights and Shadows II Full-face portrait in light and shadow | |
11) | The Perception of the Gestalt using ink and brush hatching and cross-hatching | |
12) | Sketching away | |
13) | The Perception of the Gestalt II urban landscape drawing | |
14) | The Perception of the Gestalt III An imaginative drawing 10x10 drawings | |
15) | Sketching away |
Course Notes / Textbooks: | The New Drawing on the Right Side of the Brain, Tarcher Putnam, 2002 Drawing Lessons from the Great Masters, Robert Beverly Hale,1989 150 Masterpieces of Drawing, Anthony Toney, Dover Fine Art, History of Art, 1963 Playing with Sketches: 50 Creative Exercises for Designers and Artists, Whitney Sherman, 2013 How art made the world, DVD, BBC, 2006 Additional handouts will be on OIS system. |
References: | Art History: www.all-art.org www.artcyclopedia.com www.artlex.com www.rleggat.com/photohistory www.zeroland.co.nz/art_theory.html Museums: www.bauhaus.de www.tate.org.uk |
Semester Requirements | Number of Activities | Level of Contribution |
Attendance | 10 | % 0 |
Project | 10 | % 80 |
Midterms | 1 | % 10 |
Final | 1 | % 10 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 10 | |
PERCENTAGE OF FINAL WORK | % 90 | |
Total | % 100 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | Be able to specify functional and non-functional attributes of software projects, processes and products. | |
2) | Be able to design software architecture, components, interfaces and subcomponents of a system for complex engineering problems. | |
3) | Be able to develop a complex software system with in terms of code development, verification, testing and debugging. | |
4) | Be able to verify software by testing its program behavior through expected results for a complex engineering problem. | |
5) | Be able to maintain a complex software system due to working environment changes, new user demands and software errors that occur during operation. | |
6) | Be able to monitor and control changes in the complex software system, to integrate the software with other systems, and to plan and manage new releases systematically. | |
7) | Be able to identify, evaluate, measure, manage and apply complex software system life cycle processes in software development by working within and interdisciplinary teams. | |
8) | Be able to use various tools and methods to collect software requirements, design, develop, test and maintain software under realistic constraints and conditions in complex engineering problems. | |
9) | Be able to define basic quality metrics, apply software life cycle processes, measure software quality, identify quality model characteristics, apply standards and be able to use them to analyze, design, develop, verify and test complex software system. | |
10) | Be able to gain technical information about other disciplines such as sustainable development that have common boundaries with software engineering such as mathematics, science, computer engineering, industrial engineering, systems engineering, economics, management and be able to create innovative ideas in entrepreneurship activities. | |
11) | Be able to grasp software engineering culture and concept of ethics and have the basic information of applying them in the software engineering and learn and successfully apply necessary technical skills through professional life. | |
12) | Be able to write active reports using foreign languages and Turkish, understand written reports, prepare design and production reports, make effective presentations, give clear and understandable instructions. | |
13) | Be able to have knowledge about the effects of engineering applications on health, environment and security in universal and societal dimensions and the problems of engineering in the era and the legal consequences of engineering solutions. |