POV4353 Media Arts ExperiencesBahçeşehir UniversityDegree Programs MATHEMATICSGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
MATHEMATICS
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
POV4353 Media Arts Experiences Fall 2 2 3 5
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Prof. Dr. NAZLI EDA NOYAN CELAYİR
Recommended Optional Program Components: VCD 1026 Computer for Art and Communication POV 1511 Basics of Video and TV Techniques POV 1522 Digital Image Processing POV 2525 Concept Dev. And Visualization POV 2517 Digital Video Editing POV 3341 Visual Storytelling POV 3211 Multimedia Applications
Course Objectives: This course introduces new technologies and mainly focuses on video mapping and the use of interactivity that the students will employ in order to implement their creative projects in various media and formats. The primary objective of the course is to introduce the students different exhibition techniques that go beyond the ordinary; to explore the new media methods by designated concepts, to study space-concept relations through new media; to convert visual content such as video, photo, graphics and in exceptional cases -audio files- digitally managed by student and interpreted by new media methods into installations.

Learning Outcomes

The students who have succeeded in this course;

Course Content

POV Department’s core theoretical, aesthetic and technical courses such as Photography and Digital Image Processing have still image as their main emphasis. Video as one of the two main paths of the program is carried out with courses such as Basics of Video and TV Techniques and Digital Video Editing. Nevertheless, video path should be enhanced by components such as storyboarding which is sequentially laying out the visual characteristics of moving image; basic sound design which is the design of one of the main components of video; and new media applications, which is the interdisciplinary combination for the exhibition of different kinds of imagery and sound with or without interactivity. All these are crucial for the students to take their technical skills to an advanced level while also broadening their intellectual scope by specializing on different areas. This course is also a necessity for gaining general knowledge about the intersection of communication, art and technology as well as enhancing creativity via interdisciplinary methods to develop skills for realizing projects.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) 1 Introduction Presentation about Bene Visual Studio and general review of the course content and expectations from the students 2 General Presentation about the history of the new media. Examples from Turkey and the world, getting familiar with and discussion of the place of the new media in Turkey and the world. 3 Student presentations 2-3 minutes Presentations of students of their previous projects or video or phptpgraph that they have not turned into a project yet using the examples and the accumulation of knowledge from the first two weeks. Discussion of the new media based on the presentatiosn and visual content brought to class. 4 2D Video Mapping Workshop Application of the video mapping method that was discusses theoretically before with the students. Exploration of the method on white objects brought to class, dividing students into groups of four, practicing on the techniue, discussion of the individual process with respect to the production design and concept. 5 2D Video Mapping – Individual Projetcs Mapping of the video or photography content brought by the students on white surfaces that can be observed and controlled. 6 '' About the Best Knpwn New Media Art, VJing '' Visiting Polish artist Emiko Okime VJing workshop with Emiko Okime and vjing performance by Emiko Okime in the evening., 7 Manegement of Panaromic Visual Content Workshop by Dutch video and photography artist Aldo Hoeben on ontaining panaromic visual content with different methods and presenting 360 degree images on 360 degree avenues in the new media. N 8 How is a new media project agenda prepared?: Choice, Effect and techniqual infrastructure of Interactive Projects Investigation of pre-production, production and exhibition stages of In Order to Control by Nota Bene Visual. 9 Presentations about the final project Discussion of the projects. 10 Handing in the project statements 11 Investigation of the project process and testing of the projetcs. 12 Investigation of the project process and testing of the projetcs. 13 Investigation of the project process and testing of the projetcs. 14 Presentations and jury

Sources

Course Notes / Textbooks: Ders notları ve kaynaklar her hafta duyruluacak ve gerekli olduğunda dağıtılacaktır.
Sonic Acts XIV Traveling Time
Websiteleri ve DVDler
References:

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 10 % 20
Application 1 % 20
Homework Assignments 1 % 20
Final 1 % 40
Total % 100
PERCENTAGE OF SEMESTER WORK % 60
PERCENTAGE OF FINAL WORK % 40
Total % 100

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To have a grasp of basic mathematics, applied mathematics and theories and applications in Mathematics
2) To be able to understand and assess mathematical proofs and construct appropriate proofs of their own and also define and analyze problems and to find solutions based on scientific methods,
3) To be able to apply mathematics in real life with interdisciplinary approach and to discover their potentials,
4) To be able to acquire necessary information and to make modeling in any field that mathematics is used and to improve herself/himself, 4
5) To be able to tell theoretical and technical information easily to both experts in detail and non-experts in basic and comprehensible way,
6) To be familiar with computer programs used in the fields of mathematics and to be able to use at least one of them effectively at the European Computer Driving Licence Advanced Level,
7) To be able to behave in accordance with social, scientific and ethical values in each step of the projects involved and to be able to introduce and apply projects in terms of civic engagement,
8) To be able to evaluate all processes effectively and to have enough awareness about quality management by being conscious and having intellectual background in the universal sense, 4
9) By having a way of abstract thinking, to be able to connect concrete events and to transfer solutions, to be able to design experiments, collect data, and analyze results by scientific methods and to interfere,
10) To be able to continue lifelong learning by renewing the knowledge, the abilities and the competencies which have been developed during the program, and being conscious about lifelong learning,
11) To be able to adapt and transfer the knowledge gained in the areas of mathematics ; such as algebra, analysis, number theory, mathematical logic, geometry and topology to the level of secondary school,
12) To be able to conduct a research either as an individual or as a team member, and to be effective in each related step of the project, to take role in the decision process, to plan and manage the project by using time effectively.