POV2015 Computer for Media ArtsBahçeşehir UniversityDegree Programs COMPUTER ENGINEERINGGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
COMPUTER ENGINEERING
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
POV2015 Computer for Media Arts Spring 2 2 3 6
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Prof. Dr. NAZLI EDA NOYAN CELAYİR
Course Lecturer(s): Prof. Dr. NAZLI EDA NOYAN CELAYİR
Recommended Optional Program Components: Digital Image Processing
Course Objectives: This course introduces computer technology and certain software that the students will employ in order to implement their creative projects in various media and formats.

Learning Outcomes

The students who have succeeded in this course;
1. Demonstrate familiarity with the digital technology used.
2. Find effective solutions to technical problems.
3. Find effective technical solutions to aesthetic problems.
4. Gain proficiency in use of computer technology and culture.

Course Content

WEEK 1- Introduction, overview of the syllabus, review of the course content and expectations from the students
WEEK 2- General Presentation about the computer technology for art and communication. History of Computers.
Class activity: Present your interaction with computers.
WEEK 3- Computer graphics: Hardware/software
Class activity: Present your interaction with computers.
P1: Scanogram/scanography
WEEK 4- Computer graphics: Compression formats
P1: Scanogram/scanography / Compositing an image- bitmap
WEEK 5- Color system Models
P2: Cinemagraph
WEEK 6- Net art
WEEK 7- Classwork:Vector-based graphics
WEEK 8- Classwork:Vector-based graphics
WEEK 9- Classwork:Vector-based graphics
WEEK 10- Classwork: Moving image
WEEK 11- Classwork: Moving image
WEEK 12- Classwork: Moving image
WEEK 13- Classwork: Moving image
WEEK 14- Course Portfolio Presentations/ Blog

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introduction,overview of the syllabus, review of the course content and expectations from the students
2) General Presentation about the computer technology for art and communication.History of Computers. Present your interaction with computers.
3) Hardware P1: Scanogram/scanography: Show Me the Money
4) Software, Computer Generated Graphics: Bitmap & Vector P2: Me, Myself, I in My Room
5) Cinemagraph/ Compression formats P3:The Confessions’ Loop
6) Vector-based graphics/ Color System Models P4: Animated portrait: Beauty and the Beast
7) Video P5:Print to Motion
9) Net art and social media P6: Something to click!
10)
11) Moving image P5: Film title
12)
13)
14) Course Portfolio Presentations

Sources

Course Notes / Textbooks:
References:

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Homework Assignments 3 % 30
Midterms 1 % 20
Final 1 % 50
Total % 100
PERCENTAGE OF SEMESTER WORK % 50
PERCENTAGE OF FINAL WORK % 50
Total % 100

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Adequate knowledge in mathematics, science and computer engineering; the ability to use theoretical and practical knowledge in these areas in complex engineering problems.
2) Ability to identify, formulate, and solve complex engineering problems; ability to select and apply appropriate analysis and modeling methods for this purpose. 2
3) Ability to design a complex system, process, device or product to meet specific requirements under realistic constraints and conditions; ability to apply modern design methods for this purpose. 3
4) Ability to develop, select and use modern techniques and tools necessary for the analysis and solution of complex problems encountered in computer engineering applications; ability to use information technologies effectively.
5) Ability to design, conduct experiments, collect data, analyze and interpret results for the study of complex engineering problems or computer engineering research topics. 3
6) Ability to work effectively within and multi-disciplinary teams; individual study skills. 2
7) Ability to communicate effectively in verbal and written Turkish; knowledge of at least one foreign language; ability to write active reports and understand written reports, to prepare design and production reports, to make effective presentations, to give and receive clear and understandable instructions.
8) Awareness of the necessity of lifelong learning; ability to access information, to follow developments in science and technology and to renew continuously.
9) To act in accordance with ethical principles, professional and ethical responsibility; information on the standards used in engineering applications.
10) Information on business practices such as project management, risk management and change management; awareness of entrepreneurship and innovation; information about sustainable development.
11) Knowledge of the effects of engineering practices on health, environment and safety in the universal and social scale and the problems of the era reflected in engineering; awareness of the legal consequences of engineering solutions.