INFORMATION TECHNOLOGIES (ENGLISH, NON-THESIS) | |||||
Master | TR-NQF-HE: Level 7 | QF-EHEA: Second Cycle | EQF-LLL: Level 7 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
ENM5510 | Innovation and Creativity Management | Fall | 3 | 0 | 3 | 12 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | English |
Type of course: | Departmental Elective |
Course Level: | |
Mode of Delivery: | Face to face |
Course Coordinator : | Assoc. Prof. GÜL TEKİN TEMUR ASLAN |
Course Lecturer(s): |
Assist. Prof. ÇAĞLAR SİVRİ |
Recommended Optional Program Components: | None |
Course Objectives: | Creativity and innovation are integral parts of an organization's ability to survive and evolve in today's competitive marketplace. This course aims to educate students about how innovations and creativity can be realized and managed in business environments. In addition to the theoretical concepts of innovation and creativity, students will learn to use practical applications to promote creativity and innovation in their business life. |
The students who have succeeded in this course; After completion of the course, the student shall be able to: 1. Present an overview of innovation and creativity management models, topics and challenges 2. Describe how innovation processes and methods can be implemented, used and managed in industrial companies and organisations 3. Describe how innovation processes and methods can be adopted and diffused in a societal system 4. Develop a vision of entrepreneurship and decision making in entrepreneurship, 5. Manage R & D projects. |
Introduction to Innovation and Creativity Understanding Innovation and Creativity Strategic Focus – Setting a Direction Market Adoption and Technology Diffusion Structure for New Product Development Operations and Strategy Innovation Aligning People – Culture and Structure Execution Within a Structured Development Process Managin R&D Projects |
Week | Subject | Related Preparation |
1) | Introduction to Innovation and Creativity | |
2) | Understanding Innovation and Creativity | |
3) | Strategic Focus – Setting a Direction | |
4) | Market Adoption and Technology Diffusion | |
5) | Structure for New Product Development | |
6) | Guest Speaker | |
7) | Operations and Strategy Innovation | |
8) | Mid Term | |
9) | Alignment – Culture and Structure | |
10) | Entrepreneurship / Innovation Reaction - Presentation | |
11) | Execution Within a Structured Development Process | |
12) | Managing R&D Projects | |
13) | Term Project Presentations | |
14) | Term Project Presentations |
Course Notes / Textbooks: | Ahmed and Stepherd (2011), Innovation Management: Context, Strategies, Systems and Processes, 1th Edition, Pearson Trott, P. (2013) Innovation Management & New product development 5ed., Pearson |
References: | Burgelman, R.A., Christensen, C.M., Wheelwright, S.C. 2009. Strategic management of technology and innovation. McGraw-Hill Irwin, Boston. Schilling M.A., 2013. Strategic management of technological innovation (4th ed.). McGraw-Hill: New York, NY. Tidd, J., Bessant, J.R. 2014. Strategic innovation management. Wiley, Hoboken |
Semester Requirements | Number of Activities | Level of Contribution |
Homework Assignments | 1 | % 5 |
Project | 1 | % 20 |
Midterms | 1 | % 25 |
Final | 1 | % 40 |
Paper Submission | 1 | % 10 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 40 | |
PERCENTAGE OF FINAL WORK | % 60 | |
Total | % 100 |
Activities | Number of Activities | Duration (Hours) | Workload |
Course Hours | 14 | 3 | 42 |
Study Hours Out of Class | 14 | 8 | 112 |
Project | 1 | 30 | 30 |
Homework Assignments | 1 | 10 | 10 |
Midterms | 1 | 25 | 25 |
Paper Submission | 1 | 40 | 40 |
Final | 1 | 35 | 35 |
Total Workload | 294 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | Uses basic Software Engineering knowledge and competencies. | |
2) | Applies the software development ability that is necessary for software engineering applications. | |
3) | Uses data structures and applies information about algorithm development. | |
4) | Develops system programs on operating systems. | |
5) | Defines computer organization, design and architectures. | |
6) | Creates the structure of computer networks and network security. | |
7) | Uses business intelligence, data mining and data analysis tools, applies techniques about them. | |
8) | Develops database applications and WEB based programs. | |
9) | Defines, analyzes, designs and manages information technologies projects. | |
10) | Uses and develops technology-based environments and tools in education. | |
11) | Detects, identifies and solves information technology needs of the business environment. | |
12) | Uses the capabilities of information technologies within the rules of professional responsibility and ethics. |