POV4216 Advanced Editing and Post-ProductionBahçeşehir UniversityDegree Programs MATHEMATICSGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
MATHEMATICS
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
POV4216 Advanced Editing and Post-Production Fall 2 2 3 5
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Dr. Öğr. Üyesi TUNA TETİK
Recommended Optional Program Components: None
Course Objectives: The aim of this course is to introduce students to advance post-production skills such as color correction, reframing, keying, tracking and compositing as well as to the application various special effect techniques used to modify pre-edited footage.


Learning Outcomes

The students who have succeeded in this course;
1. Ability to work with digital tools in order to endow them with capabilities to handle post-production situations.
2. Focus on advanced techniques and strategies for digitally altering video footage.
3. Show ability to fully participate in teamwork projects.
4. Refine skills as storytellers and structural engineers of the screen.
5. Operate post-production softwares.

Course Content

This course is prepared for providing the students with the basic knowledge on different techniques and effects regarding the essential components of editing such as colour, light and text. Students will be expected to apply and develop their practical skills through assignments.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introduction to the software.
2) Working with the keyframe and its attributes. Working on the assignments.
3) Working with “masks” and their applications. Assignment 1
4) Creating, arranging and animating textual components. Working on the assignments.
5) Painting, erasing and cloning techniques. Assignment 2
6) Motion tracking techniques. Assignment 3
7) Keying techniques. Working on the assignments.
8) Time warping. Assignment 4
9) Using the camera and the light. Working on the assignments.
10) Color correction techniques Assignment 5
11) Transition Effects. Working on the assignments.
12) Adding plug-ins and creating presets. Laboratory Work Assignment 6
13) Export formats and saving the project. Working on the assignments.
14) Exemplary solutions and applications. Preparation for Final Assignment.

Sources

Course Notes / Textbooks: 1. Adobe Creative Team. Adobe After Effects CS5 Classroom in a Book. Adobe Press, 2010.
2. Christiansen, Mark. Adobe After Effects CS5 Visual Effects and Compositing Studio Techniques. Adobe Press, 2010.
References:

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 14 % 20
Homework Assignments 6 % 30
Final 1 % 50
Total % 100
PERCENTAGE OF SEMESTER WORK % 50
PERCENTAGE OF FINAL WORK % 50
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 4 56
Study Hours Out of Class 13 2 26
Homework Assignments 6 5 30
Final 1 13 13
Total Workload 125

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To have a grasp of basic mathematics, applied mathematics and theories and applications in Mathematics
2) To be able to understand and assess mathematical proofs and construct appropriate proofs of their own and also define and analyze problems and to find solutions based on scientific methods,
3) To be able to apply mathematics in real life with interdisciplinary approach and to discover their potentials,
4) To be able to acquire necessary information and to make modeling in any field that mathematics is used and to improve herself/himself, 4
5) To be able to tell theoretical and technical information easily to both experts in detail and non-experts in basic and comprehensible way,
6) To be familiar with computer programs used in the fields of mathematics and to be able to use at least one of them effectively at the European Computer Driving Licence Advanced Level,
7) To be able to behave in accordance with social, scientific and ethical values in each step of the projects involved and to be able to introduce and apply projects in terms of civic engagement,
8) To be able to evaluate all processes effectively and to have enough awareness about quality management by being conscious and having intellectual background in the universal sense, 4
9) By having a way of abstract thinking, to be able to connect concrete events and to transfer solutions, to be able to design experiments, collect data, and analyze results by scientific methods and to interfere,
10) To be able to continue lifelong learning by renewing the knowledge, the abilities and the competencies which have been developed during the program, and being conscious about lifelong learning,
11) To be able to adapt and transfer the knowledge gained in the areas of mathematics ; such as algebra, analysis, number theory, mathematical logic, geometry and topology to the level of secondary school,
12) To be able to conduct a research either as an individual or as a team member, and to be effective in each related step of the project, to take role in the decision process, to plan and manage the project by using time effectively.