GAME DEVELOPMENT TECHNOLOGIES (ENGLISH, NON-THESIS)


Profile of the Program

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Qualification Awarded

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Level of Qualification

This is a program.

Specific Admission Requirements

In accepting students to non-thesis master's programs, a bachelor's degree or equivalent graduation certificate/diploma, a foreign language proficiency certificate for programs conducted in English or another foreign language, and other criteria recommended by the Institute's Board of Directors and determined by the Senate are required.

Qualification Requirements and Regulations

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Recognition of Prior Learning

Students who will continue their education at Bahçeşehir University may be exempted from the courses they took at their previous educational institution within the framework of certain regulations. If the content of the course taken is compatible with the content of the course given at BAU and is approved by the institute directorate, the student may be exempted from this course.

Occupational Profiles of Graduates

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Access to Further Studies

Those who registered for the Non-Thesis Master's program before 06/02/2013 or those who have already graduated can apply to doctoral programs. Those who registered for the Non-Thesis Master's program after 06/02/2013 cannot apply to doctoral programs.

Program Outcomes

Course & Program Outcomes Matrix

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes
Courses
EEE5101 Research Methods and Ethics
GDT5013 Game Development Concepts
GDT5015 Virtual Reality Applications and Technologies
GDT5016 Game Development Platforms
GDT5017 Gamification
GDT5018 Game User Interfaces
GDT5019 Architecture of Computer Games
GDT5022 Physics for Game Developers
GDT5999 Project
GE-Elective

Course Structure Diagram with Credits

1. Semester
Course Code Course Name Prerequisites Theoretical Practical Credit ECTS
GDT5013 Game Development Concepts 3 0 3 8
GDT5015 Virtual Reality Applications and Technologies 3 0 3 8
GDT5017 Gamification 3 0 3 8
GDT5019 Architecture of Computer Games 3 0 3 6
Total 30
2. Semester
Course Code Course Name Prerequisites Theoretical Practical Credit ECTS
GDT5016 Game Development Platforms 3 0 3 8
GDT5018 Game User Interfaces 3 0 3 8
GDT5022 Physics for Game Developers 3 0 3 8
Departmental Elective 3 6
Total 30
3. Semester
Course Code Course Name Prerequisites Theoretical Practical Credit ECTS
EEE5101 Research Methods and Ethics 3 0 3 9
GDT5999 Project 0 0 0 16
Departmental Elective 3 8
Departmental Elective 3 8
Total 41

Program Director (or Equivalent)


GAME DEVELOPMENT TECHNOLOGIES (ENGLISH, NON-THESIS) - GRADUATE SCHOOL OF NATURAL AND APPLIED SCIENCES

Prof. Dr. MEHMET ALPER TUNGA
Program Coordinator

SCHOOL OF ENGINEERING AND NATURAL SCIENCES
E-Mail: alper.tunga@eng.bau.edu.tr
Telephone: +90