CARTOON AND ANIMATION | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
GEP0709 | The Lives of Turkish Intellectuals | Spring | 3 | 0 | 3 | 5 |
The course opens with the approval of the Department at the beginning of each semester |
Language of instruction: | En |
Type of course: | GE-Elective |
Course Level: | Bachelor |
Mode of Delivery: | |
Course Coordinator : | Instructor KENAN SAYACI |
Course Objectives: | The subject of this lecture is to introduce the leading names in Turkey who had an important influence on the intellectual, political and the art life thoroughout the period of Republic.A large span of characters either socialist, Kemalist, Islamic, liberal, or nationalist etc. We will specifically focus on 15 of these names and draw their 'Portraits" around their lives, their thoughts, works, their influence on their periods. |
The students who have succeeded in this course; The students who take discourse: - will be familiar with major political thoughts of Turkish close past. - will be familiar with Turkish thinkers and their works. - will be able to deconstruct these works by using close reading. |
The pioneer political and social thinkers in Turkey |
Week | Subject | Related Preparation | |
1) | Mehmet Fuat Köprülü | Türk Tarihinin Ana Hatları,Türkiye Tarihi,Türk Edebiyatı Tarihi | |
2) | Şerif Mardin | Türk Modernleşmesi,Religion, Society and Modernity in Turkey | |
3) | Muhsin Ertuğrul | İnsan ve Tiyatro Üzerine Gördüklerim, Turkish Theatre | |
4) | Muazzez İlmiye Çığ | Sumerology http://muazzezcig.blogcu.com/ | |
5) | Emin Onat | ||
6) | Şevket Süreyya Aydemir | ||
7) | Midterm | ||
8) | Ziya Gökalp | ||
9) | Aydın Gün | ||
10) | Nazım Hikmet | ||
11) | Necip Fazıl Kısakürek | ||
12) | Fahr-ül Nisa Zeyd | ||
13) | Yaşar Kemal | ||
14) | Sedat Hakkı Eldem İbrahim Çallı | ||
15) | Final Exam | ||
16) | Final Exam |
Course Notes: | Emre Kongar “Türk Toplumbilimcileri”, “Toplum ve Bilim” dergileri, ilgili düşünürlerin kitapları, çıkardıkları dergiler, Büyük Doğu, Yön, vb. |
References: |
Semester Requirements | Number of Activities | Level of Contribution |
Attendance | 14 | % 10 |
Laboratory | % 0 | |
Application | % 0 | |
Field Work | % 0 | |
Special Course Internship (Work Placement) | % 0 | |
Quizzes | % 0 | |
Homework Assignments | 1 | % 10 |
Presentation | % 0 | |
Project | % 0 | |
Seminar | % 0 | |
Midterms | 1 | % 30 |
Preliminary Jury | % 0 | |
Final | 1 | % 50 |
Paper Submission | % 0 | |
Jury | % 0 | |
Bütünleme | % 0 | |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 50 | |
PERCENTAGE OF FINAL WORK | % 50 | |
Total | % 100 |
Activities | Number of Activities | Duration (Hours) | Workload |
Course Hours | 14 | 3 | 42 |
Laboratory | 0 | 0 | 0 |
Application | 1 | 2 | 2 |
Special Course Internship (Work Placement) | 0 | 0 | 0 |
Field Work | 0 | 0 | 0 |
Study Hours Out of Class | 3 | 3 | 9 |
Presentations / Seminar | 1 | 2 | 2 |
Project | 1 | 3 | 3 |
Homework Assignments | 0 | 0 | 0 |
Quizzes | 3 | 6 | 18 |
Preliminary Jury | 0 | ||
Midterms | 1 | 10 | 10 |
Paper Submission | 0 | ||
Jury | 0 | ||
Final | 1 | 10 | 10 |
Total Workload | 96 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | To have theoretical and practical knowledge and skills in cartoon and animation. | |
2) | To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction. | |
3) | Making animated films with various artistic styles and techniques. | |
4) | Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style. | |
5) | To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them. | |
6) | To be able to evaluate cartoon and animations in the framework of their knowledge and skills. | |
7) | To be able to define and manage learning requirements in the field of cartoon and animation. | |
8) | To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field. | |
9) | To monitor developments in the field of cartoon and animation using foreign languages and to communicate with foreign colleagues. | |
10) | To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations. | |
11) | Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects. | |
12) | To have sufficient knowledge about ethical values and universal values in the field of cartoon and animation. |