TEXTILE AND FASHION DESIGN | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
GEP0605 | Popular Culture | Spring | 3 | 0 | 3 | 4 |
The course opens with the approval of the Department at the beginning of each semester |
Language of instruction: | En |
Type of course: | GE-Elective |
Course Level: | Bachelor |
Mode of Delivery: | E-Learning |
Course Coordinator : | Assoc. Prof. HATİCE ÖVGÜ TÜZÜN |
Course Objectives: | This course aims to enhance students' ability to "read" films as products of popular culture while developing skills in decoding their narrative subtexts. It fosters greater proficiency in discussing films critically and cultivates visual literacy, enabling a deeper understanding of cinematic language. Additionally, the course explores film as a reflection of different cultures and historical periods, encouraging students to analyze its socio-cultural significance. Finally, it promotes personal engagement with films, allowing students to articulate their subjective responses and form meaningful connections with cinematic works. |
The students who have succeeded in this course; Students will develop and demonstrate analytical and critical thinking skills in visual literacy and textual analysis, allowing them to engage more deeply with cinematic works. They will gain familiarity with various approaches to discussing and evaluating film, not only as a reflection of cultures but also as complex, multi-layered narratives shaped by their historical and socio-cultural contexts. Additionally, students will actively participate in an environment that encourages discussions beyond the surface level of narrative, fostering a more nuanced appreciation of film as an art form and cultural artifact. |
The aim of this course is to provide students with the tools to critically analyze various themes, ideas, trends and concepts that pervade popular culture and understand them within a broader social context. We will approach popular culture as a body of widely shared and contested beliefs and as the place where social norms gain much of their power. In addition to exploring the significance of popular culture through detailed analysis of selected films, students will learn to assess the value of different critiques of popular culture and explore various methods that investigate both what popular culture does to people and what people do with popular culture. |
Week | Subject | Related Preparation | |
1) | Introduction to Class | none | |
2) | Science fiction and fantasy, Frank Herbert, Dune universe, Power and colonialism, destiny, prophecy and dreams. | Come to class having watched Dune 1 | |
3) | Fate vs. Free Will, Religion and Messiah Complex, character development of the protagonist, forces of antagonism. | Come to class having watched Dune 2 | |
4) | Hero's journey, power and politics, cycle of violence and war | watch short videos about Dune 1 and 2 shared on teams page | |
5) | Speculative Science Fiction, sentient AI, futuristic LA as a deceptively utopian setting | Come to class having watched Her | |
6) | love and connection, isolation and loneliness, character development of the protagonist | Come to class having watched short videos about Her shared on teams page | |
7) | Nature of Reality, dreams, nature of storytelling | Come to class having watched Inception | |
8) | Midterm | Review weeks 1-8 for the exam | |
9) | the power of the subconscious mind, guilt and subconscious projections, dream as metaphor for filmmaking | come to class having watched short videos about Inception shared on teams page | |
10) | the myth of Prometheus, the search for origins, creation and creators | come to class having watched Prometheus | |
11) | AI as an existential threat, Playing God, cycle of destruction and rebirth | come to class having watched short videos about Prometheus shared on teams page | |
12) | Npcs and AI sentience, critique of corporate capitalism, heroism and self-actualisation | come to class having watched Free Guy | |
13) | Cliches, fetishes, the kitsch, the cult, tales & myths and story-telling. | -Film for class discussion: Big Fish -Comparative discussion with The Lord of the Rings, Harry Potter or The Fisher King | |
14) | Review of the semester | none |
Course Notes: | none |
References: | John Storey – Cultural Theory and Popular Culture: An Introduction Dominic Strinati – An Introduction to Theories of Popular Culture Marcel Danesi – Popular Culture: Introductory Perspectives |
Semester Requirements | Number of Activities | Level of Contribution |
Attendance | 14 | % 10 |
Laboratory | % 0 | |
Application | % 0 | |
Field Work | % 0 | |
Special Course Internship (Work Placement) | % 0 | |
Quizzes | % 0 | |
Homework Assignments | % 0 | |
Presentation | % 0 | |
Project | % 0 | |
Seminar | % 0 | |
Midterms | 1 | % 40 |
Preliminary Jury | % 0 | |
Final | 1 | % 50 |
Paper Submission | % 0 | |
Jury | % 0 | |
Bütünleme | % 0 | |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 50 | |
PERCENTAGE OF FINAL WORK | % 50 | |
Total | % 100 |
Activities | Number of Activities | Duration (Hours) | Workload |
Course Hours | 13 | 3 | 39 |
Laboratory | 0 | 0 | 0 |
Application | 0 | 0 | 0 |
Special Course Internship (Work Placement) | 0 | 0 | 0 |
Field Work | 0 | 0 | 0 |
Study Hours Out of Class | 14 | 5 | 70 |
Presentations / Seminar | 0 | 0 | 0 |
Project | 0 | 0 | 0 |
Homework Assignments | 0 | 0 | 0 |
Quizzes | 0 | 0 | 0 |
Preliminary Jury | 0 | 0 | 0 |
Midterms | 1 | 2 | 2 |
Paper Submission | 0 | 0 | 0 |
Jury | 0 | 0 | 0 |
Final | 1 | 2 | 2 |
Total Workload | 113 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | Understands the principles of artistic creation and basic design and applies the art and design objects he creates within this framework. | |
2) | Conducts the multifaceted research required for textile and fashion design processes and analyzes and interprets the results. | |
3) | Creates original and applicable fabric, clothing and pattern designs by using elements from different historical periods and cultures in accordance with his purpose. | |
4) | Recognizes textile raw materials and equipments. | |
5) | Uses computer programs effectively in the garment and fabric surface design process. | |
6) | Has professional technical knowledge regarding the implementation of clothing designs and production; In this context, recognizes and uses technological tools and equipment. | |
7) | Understands the importance of interdisciplinary interaction and communication in textile and clothing design-production-presentation processes and reflects this on the processes. | |
8) | Works in a programmed and disciplined manner in professional practices. | |
9) | Realizes the necessity of lifelong learning to maintain his productivity, creativity and professional competence. | |
10) | Understands, adopts and applies ethical responsibilities in professional practices; Has knowledge of relevant legal regulations. | |
11) | Establishes effective visual, written and verbal communication in the field of textile and fashion design. | |
12) | Reflects his knowledge on current and contemporary issues from all fields to his professional theoretical and practical studies on textile and clothing design; Understands the social and universal effects of these issues. | |
13) | Has sufficient awareness about social justice, environmental awareness, quality culture and protection of cultural values. |