INFORMATION TECHNOLOGIES (TURKISH, THESIS)
Master TR-NQF-HE: Level 7 QF-EHEA: Second Cycle EQF-LLL: Level 7

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
YZM5622 Human Computer Interaction Design Fall 3 0 3 8
The course opens with the approval of the Department at the beginning of each semester

Basic information

Language of instruction: Tr
Type of course: Departmental Elective
Course Level:
Mode of Delivery: Face to face
Course Coordinator : Prof. Dr. MEHMET ALPER TUNGA
Course Objectives: Main objective of this course is to understand the user centered design in software engineering. Human Computer Interaction is an important interdisciplinary studying area, both scholars and professionals. It covers computer science, anthropology and educational psychology, etc. User interface design issues are critical for encountering, end users’ needs in software development process. In this course, following concepts and issues will be considered respectively.

Learning Outputs

The students who have succeeded in this course;
1. Define the basic terms and concepts related to human-computer interaction.
2. Define the limits and human capabilities.
3. Conduct user and task analysis.
4. Design user interface and developing prototype.
5. Identify the usability testing steps.
6. Analyze the human perspective.
7. Describe the importance of color and typography for user interfaces.
8. Review the new user interface design techniques such as accessibility, globalization, and personalization.
9. Identify the hierarchical models represent a user’s task and goal structure.
10. Identify new research areas of HCI.

Course Content

The content of this course is composed of introducing HCI, designing interactive systems natural, user modeling in user-centred system design, the user-centred system design process, task analysis, requirements gathering, storyboarding and prototyping, cognitive physiology, the model human processor, advancing simplistic theories, theories of human perception, observational evaluation and protocol analysis

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introducing HCI
2) Making interactive systems natural
3) User modeling in user-centred system design
4) The user-centred system design process
5) Task analysis
6) Requirements gathering, storyboarding and prototyping
7) Cognitive physiology
8) Cognitive physiology / Midterm
9) The model human processor
10) Advancing simplistic theories
11) Theories of human perception
12) Theories of human perception / Midterm
13) Observational evaluation and Protocol analysis
14) Observational evaluation and Protocol analysis / Final Exam

Sources

Course Notes: Serengül Smith Atakan, Human Computer Interaction, Thomson, 2006, ISBN: 1-84480-454-2 Alan Dix, Janet Finlay, Gregory D. Abowd, Russell Beale, Human – Computer Interaction, Third Edition, Pearson Prentice Hall.
References: Yok - None.

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance % 0
Laboratory % 0
Application % 0
Field Work % 0
Special Course Internship (Work Placement) % 0
Quizzes 2 % 10
Homework Assignments 2 % 10
Presentation % 0
Project % 0
Seminar % 0
Midterms 2 % 40
Preliminary Jury % 0
Final 1 % 40
Paper Submission % 0
Jury % 0
Bütünleme % 0
Total % 100
PERCENTAGE OF SEMESTER WORK % 60
PERCENTAGE OF FINAL WORK % 40
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 3 42
Laboratory 0 0 0
Application 14 3 42
Special Course Internship (Work Placement) 0 0 0
Field Work 0 0 0
Study Hours Out of Class 14 3 42
Presentations / Seminar 0 0 0
Project 0 0 0
Homework Assignments 0 0 0
Quizzes 0 0 0
Preliminary Jury 0 0 0
Midterms 1 22 22
Paper Submission 0 0 0
Jury 0 0 0
Final 1 41 41
Total Workload 189

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Uses basic Software Engineering knowledge and competencies.
2) Applies the software development ability that is necessary for software engineering applications.
3) Uses data structures and applies information about algorithm development.
4) Develops system programs on operating systems.
5) Develops system programs on operating systems.
6) Creates the structure of computer networks and network security.
7) Uses business intelligence, data mining and data analysis tools, applies techniques about them.
8) Develops database applications and WEB based programs.
9) Defines, analyzes, designs and manages information technologies projects.
10) Uses and develops technology-based environments and tools in education.
11) Detects, identifies and solves information technology needs of the business environment.
12) Uses the capabilities of information technologies within the rules of professional responsibility and ethics.