MATHEMATICS (TURKISH, PHD)
PhD TR-NQF-HE: Level 8 QF-EHEA: Third Cycle EQF-LLL: Level 8

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
ANI3503 2D Animation Fall 2 2 3 5
The course opens with the approval of the Department at the beginning of each semester

Basic information

Language of instruction: En
Type of course: Departmental Elective
Course Level:
Mode of Delivery: Face to face
Course Coordinator : Prof. Dr. NAZLI EDA NOYAN CELAYİR
Course Objectives: This course focuses on computer-based, digital generated animation using 2D bitmap graphics, oftennthought of as traditional animation. This includes computerized versions of traditional animation techniques used in advertisements, films, television shows, computer games, or websites.

Learning Outputs

The students who have succeeded in this course;
The students who have succeeded in this course;
1) Learn 2D animation theory, engines, tools and basic business plan.
2) Create 2D characters.
3) Make 2D animations
4) Produce 2D visuals to convey an idea or create a story.
5) Manage comparative thinking, analysis, application, and conclusion processes in animation.

Course Content

This course contains both theoretical and practical applications on animation. Introduction to the principles of animation, applied to simple objects. Students animate with balls of different weight, a tow truck, and hips & legs of a simple character to learn about timing, arcs, spacing, ease in and out, weight, gravity, drag, secondary action, overlap, follow through, squash and stretch, and exaggeration.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introduction to Toonboom
2) Introduction to 2D Animation
3) Animating Basic Objects 1
4) Animating Basic Objects 2
5) Body Mechanics
6) Animating Basic Characters 1
7) Animating Basic Characters 2
8) Animating Intermediate Characters 1
9) Animating Intermediate Characters 2
10) Animation Analysis
11) Animating Advanced Characters
12) Body Acting and Character Performance
13) Introduction to Advanced Animation
14) Final Project: Animation Implement

Sources

Course Notes: Animation: 2D & Beyond by Jayne Pilling The Animator's Survival Kit: A Manual of Methods, Principles and Formulas for Classical, Computer, Games, Stop Motion and Internet Animators by Richard Williams Modern Cartooning: Essential Techniques for Drawing Today's Popular Cartoons by Christopher Hart Producing Independent 2D Character Animation: Making & Selling A Short Film by Mark A. Simon. Cartoon Animator: 2D Storyboard Drawing Sketch Pad
References: Animation: 2D & Beyond by Jayne Pilling The Animator's Survival Kit: A Manual of Methods, Principles and Formulas for Classical, Computer, Games, Stop Motion and Internet Animators by Richard Williams Modern Cartooning: Essential Techniques for Drawing Today's Popular Cartoons by Christopher Hart Producing Independent 2D Character Animation: Making & Selling A Short Film by Mark A. Simon. Cartoon Animator: 2D Storyboard Drawing Sketch Pad

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance % 0
Laboratory % 0
Application 10 % 60
Field Work % 0
Special Course Internship (Work Placement) % 0
Quizzes % 0
Homework Assignments % 0
Presentation % 0
Project % 0
Seminar % 0
Midterms % 0
Preliminary Jury % 0
Final 1 % 40
Paper Submission % 0
Jury % 0
Bütünleme % 0
Total % 100
PERCENTAGE OF SEMESTER WORK % 60
PERCENTAGE OF FINAL WORK % 40
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 4 56
Laboratory 0 0 0
Application 10 1 10
Special Course Internship (Work Placement) 0 0 0
Field Work 0 0 0
Study Hours Out of Class 14 4 56
Presentations / Seminar 0 0 0
Project 0 0 0
Homework Assignments 0 0 0
Quizzes 0 0 0
Preliminary Jury 0 0 0
Midterms 0 0 0
Paper Submission 0 0 0
Jury 0 0 0
Final 1 4 4
Total Workload 126

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution