COMMUNICATION AND DESIGN | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
VCD4018 | 3D Animation | Spring | 2 | 2 | 3 | 5 |
The course opens with the approval of the Department at the beginning of each semester |
Language of instruction: | En |
Type of course: | Departmental Elective |
Course Level: | Bachelor |
Mode of Delivery: | Face to face |
Course Coordinator : | Dr. Öğr. Üyesi İPEK TORUN |
Course Lecturer(s): |
Assoc. Prof. ÇETİN TÜKER Instructor CAN PEKDEMİR |
Course Objectives: | This course is an intermediate level 3D modeling and animation course. The aim of this course is to help students to gain experience on some special subjects of 3D modeling and animation. Students will create a complete major project on any intermediate level subject of 3D, which they want to specialize, from scratch. Instructor / mentor of the course will guide students to complete their major projects. In addition, lectures will be focused on several special subjects and these lectures will be supported by class works and minor home works. These lectures will also help students to create, develop and complete their major projects. Every student have to create their own major projects for final submission while collaborative work will be supported for class works and home works. |
The students who have succeeded in this course; I. To practice on creating a 3D project from scratch. II. Practice skills in special subjects of virtual 3D environment. III. Practice skills of intermediate and advanced animation in 3D environment. |
Week | Subject | Related Preparation | |
1) | 1. Week : Theory of advanced modelling techniques (mesh modelling, spline modelling, patch modelling, NURBS modelling) | ||
2) | 2.Week Choosing a form to model in 3D and preliminary work on the desired model. | ||
3) | 3.Week : Class work | ||
4) | 4.Week : Class work | ||
5) | 5.Week : Class work | ||
6) | 6.Week : Discussion on the finished 3D model and planning a scene for presenting the model. Finished 3D model will be graded as mid term 1 | ||
7) | 7.Week : Theory on lighting and framing techniques. | ||
8) | 8.Week : Class work | ||
9) | 9.Week : Class work | ||
10) | 10.Week : Class work | ||
11) | 11.Week : Discussion on the finished scene and planning a 10 seconds animated TV spot. Finished scene will be graded as mid term 2 | ||
12) | 12.Week : Class work | ||
13) | 13.Week : Class work | ||
14) | Finished film will be graded as final exam |
Course Notes: | |
References: |
Semester Requirements | Number of Activities | Level of Contribution |
Attendance | 10 | % 10 |
Laboratory | % 0 | |
Application | % 0 | |
Field Work | % 0 | |
Special Course Internship (Work Placement) | % 0 | |
Quizzes | % 0 | |
Homework Assignments | % 0 | |
Presentation | % 0 | |
Project | % 0 | |
Seminar | % 0 | |
Midterms | 2 | % 40 |
Preliminary Jury | % 0 | |
Final | 1 | % 50 |
Paper Submission | % 0 | |
Jury | % 0 | |
Bütünleme | % 0 | |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 50 | |
PERCENTAGE OF FINAL WORK | % 50 | |
Total | % 100 |
Activities | Number of Activities | Workload | |
Course Hours | 14 | 42 | |
Laboratory | |||
Application | |||
Special Course Internship (Work Placement) | |||
Field Work | |||
Study Hours Out of Class | |||
Presentations / Seminar | |||
Project | 11 | 60 | |
Homework Assignments | |||
Quizzes | |||
Preliminary Jury | |||
Midterms | |||
Paper Submission | |||
Jury | |||
Final | 3 | 24 | |
Total Workload | 126 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | Create design oriented application for the visual communication design field. | |
2) | Resolve visual communication problems via concept based designs and an integrated perspective in the visual communication design field. | |
3) | Qualify in design directing through analysis and design processes. | |
4) | Display creative thinking, approach and production process skills. | |
5) | Integrate basic fields of visual communication; print, time-based and interactive media, through mastering each one of these fields individually. | |
6) | Identify complementary design solutions in the visual field in order to solve communication problems. | |
7) | Perform necessary operational skills in order to finalize products in the visual communication design field. | |
8) | Evaluate recent design trends and the evolving aesthetic perspectives. | |
9) | Use recent design softwares that coincide with the developing information technologies and communication channels. | |
10) | Interpret theoretical, historical and intellectual roots of the visual communication design field. | |
11) | Perform necessary time management in order to complete a visual communication design project. | |
12) | Demonstrate leadership qualities in a design team as well as individual skills during the progress of a visual communication design project. | |
13) | Display compositional solutions and aesthetic skills to fulfill design needs in a visual communication design work. | |
14) | Develop academical, intellectual and critical point of view for global, local and individual visual communication design works. |