MATHEMATICS (TURKISH, PHD) | |||||
PhD | TR-NQF-HE: Level 8 | QF-EHEA: Third Cycle | EQF-LLL: Level 8 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
CET3101 | Modelling and Design in Education | Fall | 2 | 2 | 3 | 5 |
The course opens with the approval of the Department at the beginning of each semester |
Language of instruction: | En |
Type of course: | Departmental Elective |
Course Level: | |
Mode of Delivery: | Face to face |
Course Coordinator : | Dr. Öğr. Üyesi YAVUZ SAMUR |
Course Objectives: | 2D and 3D design and modellng frameworks; Structure, design issues, techniques, methodologies for 2D and 3D modeling development. Gained basic concepts and understanding of tools related to 2D and 3D production. Become comfortable with basics of modeling, lighting, texturing and rendering. Understand the fundamentals of 2D and 3D design. |
The students who have succeeded in this course; Be exposed to technology trends impacting 2D and 3D modeling design and development. Be component with the characterization and structure of 2D and 3D modeling development. Be compenent with understanding requirements of 2D and 3D modeling design and development. Be compenent with designing and developing 2D and 3D modeling. |
Two dimension and three dimension concept; 3D modeling; 3D modeling methods and techniques; 3D modeling software; free and coordinated 3D modeling logic; 2D drawing in 3D modeling; 2 dimensional 3D transformations; 3D modeling techniques; advanced modeling; light, camera, camera movements, object movements; 3D data acquisition; 3D drawing in computer environment; 3D modeling principles in computer environment; Modeling a 3D product. |
Week | Subject | Related Preparation | |
1) | Course introduction | ||
2) | Characteristics of 2D and 3D modeling | ||
3) | History of 2D and 3D modeling frameworks | ||
4) | Overview of 2D modeling development tools: Photoshop, Illustrator, Corel | ||
5) | Overview of 3D modeling development tools: Rhino, Blender, Adobe Dimension; Maya, 3D MAX, CINEMA 4D | ||
6) | Application models of 2D and 3D modeling frameworks | ||
7) | Midterm | ||
8) | Designing of 2D modeling | ||
9) | Designing of 3D modeling | ||
10) | Modeling and 3D geometry | ||
11) | Patch-Based Surfaces | ||
12) | Textures and Materials | ||
13) | Rendering Images | ||
14) | Management of ligts, cameras, viewports, navigation |
Course Notes: | Kerlow, I. (2009).The Art of 3D Computer Animation and Effects, Fourth Edition. Publisher: John Wiley & Sons. Vaughan, W. (2011). [digital]Modeling by William Vaughan, Publisher: New Riders. Mongeon, B. (2015).3D Technology in Fine Art and Craft, Focal Press. |
References: |
Semester Requirements | Number of Activities | Level of Contribution |
Attendance | 14 | % 5 |
Laboratory | 14 | % 5 |
Application | % 0 | |
Field Work | % 0 | |
Special Course Internship (Work Placement) | % 0 | |
Quizzes | % 0 | |
Homework Assignments | % 0 | |
Presentation | % 0 | |
Project | 1 | % 20 |
Seminar | % 0 | |
Midterms | 1 | % 30 |
Preliminary Jury | % 0 | |
Final | 1 | % 40 |
Paper Submission | % 0 | |
Jury | % 0 | |
Bütünleme | % 0 | |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 40 | |
PERCENTAGE OF FINAL WORK | % 60 | |
Total | % 100 |
Activities | Number of Activities | Duration (Hours) | Workload |
Course Hours | 14 | 2 | 28 |
Laboratory | 14 | 2 | 28 |
Application | 0 | 0 | 0 |
Special Course Internship (Work Placement) | 0 | 0 | 0 |
Field Work | 0 | 0 | 0 |
Study Hours Out of Class | 0 | 0 | 0 |
Presentations / Seminar | 0 | 0 | 0 |
Project | 1 | 25 | 25 |
Homework Assignments | 0 | 0 | 0 |
Quizzes | 0 | 0 | 0 |
Preliminary Jury | 0 | 0 | 0 |
Midterms | 1 | 25 | 25 |
Paper Submission | 0 | 0 | 0 |
Jury | 0 | 0 | 0 |
Final | 1 | 30 | 30 |
Total Workload | 136 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution |