MATHEMATICS (TURKISH, PHD) | |||||
PhD | TR-NQF-HE: Level 8 | QF-EHEA: Third Cycle | EQF-LLL: Level 8 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
VCD4147 | Computational Design | Fall | 2 | 2 | 3 | 5 |
The course opens with the approval of the Department at the beginning of each semester |
Language of instruction: | En |
Type of course: | Departmental Elective |
Course Level: | |
Mode of Delivery: | Face to face |
Course Coordinator : | Dr. Öğr. Üyesi İPEK TORUN |
Course Lecturer(s): |
Instructor SERKAN ŞİMŞEK |
Course Objectives: | On this course, the students recognize the basics of Computational Design and design scopes of interactive media such as procedural design, algorithmic design, data visualization and code art. They develop applications of conceptual works for interactive media and study software skills to realize this projects. In addition, researches for interactive media fields is identified by the students. |
The students who have succeeded in this course; 1. Being able to solve design problems with algorithmic and computational thoughts 2. Advancing the theory and practice on computer arts 3. Advancing the theory and practice on computer programming 4. Developing the interactive design solutions 5. Preparing conceptual, entertainment, game projects. |
1. Computational Design 2. Algorithmic Design 3. CodeArt 4. Interactive Media Design 5. Experience Design 6. Procedural Sound Design 7. Aesthetics & Computation 8. Computer Art History 9. Code Basics |
Week | Subject | Related Preparation | |
1) | Introduction to the Course. Everybody will introduce her/himself. The course will be introduced. | ||
2) | Introduction to the Computational Design. Scopes of Computational Design. | ||
3) | Computer Art History. Examples of Art & Design Works Announcement: HW1 | ||
4) | Code Artists. Examples of Art & Design Works. Announcement: HW2. | ||
5) | Programming Environment & Code Basics. Introduction to the Processing Environment. Announcement: HW3. | ||
6) | Using “Class” Structures for Design. Programming Skills for Design. Announcement: HW4. | ||
7) | Using “Array” Structures for Design. Programming Skills for Design. Announcement: HW5. | ||
8) | Using “Transform” Structures for Design. Programming Skills for Design. Announcement: HW6. | ||
9) | Using “3D” Structures for Design. Programming Skills for Design. Announcement: HW7. | ||
10) | Using “External Libraries” Structures for Design. Programming Skills for Design. Announcement: HW8. | ||
11) | Final: Criticise Project Proposal. Developing A Design Project. | ||
12) | Final: Project Evaluation. Developing A Design Project. | ||
13) | Final: Project Evaluation. Developing A Design Project. | ||
14) | Final: Project Evaluation. Developing A Design Project. |
Course Notes: | |
References: | 1 Algorithms for Visual Design - Kostas Terzidiz 2 Programming Interactivity - Joshua Noble 3 Making Things Talk - Tom Igoe 4 Learning Processing - Daniel Shiffman 5 Processing Creative Coding and Computational Art - Ira Greenberg 6 A Programming Handbook for Visual Designers and Artists - Casey Reas, Ben Fry |
Semester Requirements | Number of Activities | Level of Contribution |
Attendance | 0 | % 0 |
Laboratory | 0 | % 0 |
Application | 0 | % 0 |
Field Work | 0 | % 0 |
Special Course Internship (Work Placement) | 0 | % 0 |
Quizzes | 0 | % 0 |
Homework Assignments | 4 | % 40 |
Presentation | 0 | % 0 |
Project | 1 | % 20 |
Seminar | 0 | % 0 |
Midterms | 0 | % 0 |
Preliminary Jury | 0 | % 0 |
Final | 1 | % 40 |
Paper Submission | 0 | % 0 |
Jury | 0 | % 0 |
Bütünleme | % 0 | |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 40 | |
PERCENTAGE OF FINAL WORK | % 60 | |
Total | % 100 |
Activities | Number of Activities | Workload | |
Course Hours | 14 | 56 | |
Laboratory | |||
Application | |||
Special Course Internship (Work Placement) | |||
Field Work | |||
Study Hours Out of Class | 14 | 49 | |
Presentations / Seminar | |||
Project | |||
Homework Assignments | |||
Quizzes | |||
Preliminary Jury | |||
Midterms | |||
Paper Submission | |||
Jury | |||
Final | 2 | 20 | |
Total Workload | 125 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution |