MATHEMATICS (TURKISH, PHD)
PhD TR-NQF-HE: Level 8 QF-EHEA: Third Cycle EQF-LLL: Level 8

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
ECE2002 Play in Early Childhood Fall 3 0 3 5
The course opens with the approval of the Department at the beginning of each semester

Basic information

Language of instruction: En
Type of course: Departmental Elective
Course Level:
Mode of Delivery: Face to face
Course Coordinator : Assoc. Prof. SEDA SARAÇ
Course Objectives: The goal of this course is to provide an overview of the role of play in early childhood education. The early childhood candidates will learn to facilitate play and incorporate into early childhood curriculum.
Upon completion of this course, the early childhood teacher candidates will be able to:
• demonstrate an understanding of the importance of play
• summarize theories of play.
• use play as a medium to facilitate development.

Learning Outputs

The students who have succeeded in this course;
1to be able to define play,
2.To Understand The Importance Of play For The Child,
3.To learn The Types Of games
4.To be able to describe games suitable for age groups.
5.To Understand The criteria for toy selection
6.Prepare And Implement different games

Course Content

Emphasizes the value of play in ECE. Addresses the importance of high quality and meaningful play experience across the early childhood curriculum. Applies to enhance the development of basic skills.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introduction to the course
2) Promoting creative thinking
3) Theories of play
4) Understanding children’s play
5) Play environment
6) Benefits of play
7) MIDTERM
8) Role of the teacher in facilitating play
9) Stages of play
10) Play and puppetry
11) Play and reality
12) Play and moral development
13) Play and music
14) Playgrounds and play spaces

Sources

Course Notes: 1.Isenberg, J. P., & Jalongo, M. R. (2010). Creative Thinking and Arts-Based Learning. Upper Saddle River, NJ: Prentice Hall. 2.De Castell, S. and Jenson, J. (2006). Education, Gaming and Serious Play. In The International Handbook of Virtual Learning Environments. Weiss, J., Nolan, J., Hunsinger, J. & Trifonas, P. eds. The Netherlands: Springer Ferlag. 3.Elkind, D. (2007) The Power of Play, Da Capo Lifelong
References:

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 0 % 10
Laboratory 0 % 0
Application 0 % 0
Field Work 0 % 0
Special Course Internship (Work Placement) 0 % 0
Quizzes 0 % 0
Homework Assignments 0 % 0
Presentation 0 % 0
Project 1 % 30
Seminar 0 % 0
Midterms 1 % 25
Preliminary Jury 0 % 0
Final 1 % 35
Paper Submission 0 % 0
Jury % 0
Bütünleme % 0
Total % 100
PERCENTAGE OF SEMESTER WORK % 35
PERCENTAGE OF FINAL WORK % 65
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 3 42
Laboratory 0 0 0
Application 8 10 80
Special Course Internship (Work Placement) 0 0 0
Field Work 4 9 36
Study Hours Out of Class 8 10 80
Presentations / Seminar 2 3 6
Project 0 0 0
Homework Assignments 0 0 0
Quizzes 0 0 0
Preliminary Jury 0 0 0
Midterms 1 2 2
Paper Submission 0 0 0
Jury 0 0 0
Final 1 2 2
Total Workload 248

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution