GAME DEVELOPMENT TECHNOLOGIES (ENGLISH, NON-THESIS) | |||||
Master | TR-NQF-HE: Level 7 | QF-EHEA: Second Cycle | EQF-LLL: Level 7 |
1. Semester | ||||||||
Course Code | Course Name | Language | Prerequisites | Theoretical | Practical | Credit | ECTS | |
GDT5013 | Game Development Concepts | English | 3 | 0 | 3 | 8 | ||
GDT5015 | Virtual Reality Applications and Technologies | English | 3 | 0 | 3 | 8 | ||
GDT5017 | Gamification | English | 3 | 0 | 3 | 8 | ||
GDT5019 | Architecture of Computer Games | English | 3 | 0 | 3 | 6 | ||
Total | 12 | 30 |
2. Semester | ||||||||
Course Code | Course Name | Language | Prerequisites | Theoretical | Practical | Credit | ECTS | |
GDT5016 | Game Development Platforms | English | 3 | 0 | 3 | 8 | ||
GDT5018 | Game User Interfaces | English | 3 | 0 | 3 | 8 | ||
GDT5022 | Physics for Game Developers | English | 3 | 0 | 3 | 8 | ||
3 | 6 | |||||||
Total | 12 | 30 |
3. Semester | ||||||||
Course Code | Course Name | Language | Prerequisites | Theoretical | Practical | Credit | ECTS | |
EEE5101 | Research Methods and Ethics | English | 3 | 0 | 3 | 9 | ||
GDT5999 | Project | English | 0 | 0 | 0 | 16 | ||
3 | 8 | |||||||
3 | 8 | |||||||
Total | 9 | 41 |
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