POV3436 Advanced Black and White DarkroomBahçeşehir UniversityDegree Programs CARTOON AND ANIMATIONGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
CARTOON AND ANIMATION
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
POV3436 Advanced Black and White Darkroom Fall 2 2 3 5
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Instructor DELIZIA FLACCAVENTO
Recommended Optional Program Components: None
Course Objectives: This course aims to familiarize the students with the details of the black and white darkroom processing and assist them to excel in advanced printing techniques.

Learning Outcomes

The students who have succeeded in this course;
1. Gain control over advanced darkroom materials.
2. Demonstrate expertise in advanced printing techniques.
3. Be able to organize and control every step of B&W printing.
4. Master different darkroom variables which effect final result.
5. Improve portfolio preparing skills.

Course Content

In this course students will learn how to print on fiber-based papers with advanced printing processes.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Exploration of the variables in film processing.
2) The techniques of film processing based on the topic contrast. Working on the assignments.
3) The properties of fiber-base paper in film processing. Assignment I: Shooting and printing on a free topic. Working on the assignments.
4) Printing with fiber-base paper. Working on the assignments.
5) Applications of variable partial printing. Assignment II: 5 processed prints from a photograph of another photograph. Working on the assignments.
6) Application of Safelight Test Working on the assignments.
7) Application of Split Printing I Working on the assignments.
8) Application of Split Printing II Working on the assignments.
9) Methods of drying and pressing fiber-base paper. Working on the assignments.
10) Methods of taking notes- print log and methods of ordering forms Working on the assignments.
11) Archiving prints and films. Preparing a portfolio. Working on the assignments.
12) Using variable contrast papers on same print-I. Assignment III: 5 prints on a given subject. Working on the assignments.
13) Using variable contrast papers on same print-II. Working on the assignments.
14) Evaluation of the prints produced throughout the semester Working on the assignments.
14) Evaluation of the prints produced throughout the semester Working on the assignments.

Sources

Course Notes / Textbooks: Lecture notes will be provided by the teacher.
References:

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 14 % 25
Homework Assignments 3 % 25
Project 1 % 50
Total % 100
PERCENTAGE OF SEMESTER WORK % 50
PERCENTAGE OF FINAL WORK % 50
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 4 56
Study Hours Out of Class 13 3 39
Project 1 15 15
Homework Assignments 3 8 24
Final 1 1 1
Total Workload 135

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To have theoretical and practical knowledge and skills in cartoon and animation.
2) To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction.
3) Making animated films with various artistic styles and techniques.
4) Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style.
5) To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them.
6) To be able to evaluate cartoon and animations in the framework of their knowledge and skills.
7) To be able to define and manage learning requirements in the field of cartoon and animation.
8) To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field.
9) To monitor developments in the field of cartoon and animation using foreign languages ​​and to communicate with foreign colleagues.
10) To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations.
11) Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects.
12) To have sufficient knowledge about ethical values ​​and universal values ​​in the field of cartoon and animation.