POV3435 Black and White DarkroomBahçeşehir UniversityDegree Programs CARTOON AND ANIMATIONGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
CARTOON AND ANIMATION
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
POV3435 Black and White Darkroom Fall 2 2 3 5
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : RA DENİZ DENİZEL
Recommended Optional Program Components: None
Course Objectives: This course aims at an introduction to darkroom equipment and material.

Learning Outcomes

The students who have succeeded in this course;
1. Develop a personal style in photography.
2. Produce archival B&W prints.
3. Manage skilfully the equipments and materials.
4. Recognize different types of film and paper.
5. Practice advanced printing techniques.

Course Content

It focuses on the use of different film materials, film processing techniques and archival B&W processing and printing techniques.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introduction to photography and basic principles.
2) Introduction to darkroom, equipment, materials. Working on the assignments.
3) Types of photographic film, basic film processing principles. Assignment I: Film processing. Working on the assignments.
4) Printing techniques. Working on the assignments.
5) Types of papers, paper development principles. Working on the assignments.
6) Contrast in print, expressing one's own style. Assignment II: 5 prints. Working on the assignments.
7) Safelight test. Working on the assignments.
8) The relationship of film processing to film density. Working on the assignments.
9) Characteristics of black & white print and examples from pioneer photographers. Assignment III: 5 prints. Working on the assignments.
10) Exposing films according to subject matter and printing technique. Working on the assignments.
11) Keeping prints and films safe, and preparing a portfolio. Working on the assignments.
12) Light-meters and light metering techniques. Assignment IV: 5 prints on a given subject. Working on the assignments.
13) Applying contrast filters, and using variable contrast values on a same print I. Working on the assignments.
14) Applying contrast filters, and using variable contrast values on a same print II. Working on the assignments.

Sources

Course Notes / Textbooks: Will be given weekly.
References:

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 10 % 10
Homework Assignments 4 % 40
Final 1 % 50
Total % 100
PERCENTAGE OF SEMESTER WORK % 50
PERCENTAGE OF FINAL WORK % 50
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 4 56
Study Hours Out of Class 13 3 39
Homework Assignments 4 7 28
Final 1 1 1
Total Workload 124

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To have theoretical and practical knowledge and skills in cartoon and animation.
2) To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction.
3) Making animated films with various artistic styles and techniques.
4) Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style.
5) To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them.
6) To be able to evaluate cartoon and animations in the framework of their knowledge and skills.
7) To be able to define and manage learning requirements in the field of cartoon and animation.
8) To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field.
9) To monitor developments in the field of cartoon and animation using foreign languages ​​and to communicate with foreign colleagues.
10) To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations.
11) Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects.
12) To have sufficient knowledge about ethical values ​​and universal values ​​in the field of cartoon and animation.