Week |
Subject |
Related Preparation |
1) |
School of Frankfurt, Theories of Theodor Adorno |
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2) |
School of Frankfurt, Theories of Walter Benjamin |
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3) |
School of Frankfurt, Theories of Ernst Bloch, Georg Lukacs and Horkheimer |
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4) |
School of Frankfurt, overall review of school of Frankfurt through discussion |
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5) |
Midterm Exam |
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6) |
Modern Paradigm and Art: Theories of Clement Greenberg and Harold Rosenberg, Sprituality, Sublimation, Mistisism, Kitsch and Art |
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7) |
Modern Paradigm and Art: Sprituality, Sublimation, Mistisism, Kitsch and Art |
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8) |
Avangardism ve Neo-avagardism: Avangardism Theory of Peter Bürger |
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9) |
Avangardism and Neo-avagardism: Montage, New |
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10) |
Structualism/Post-Structualism and Art: Levi Strauss, Roland Barthes/Death of Author |
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11) |
Structualism/Post-Structualism and Art: Levi Strauss, Roland Barthes/Death of Author |
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12) |
Freud and Lacan’s Physco-analise: Subconscious, Automatism, Surrealistic reflections of Freudien ve Lacanian theories, Art and Subconscious, |
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13) |
Freud and Lacan’s Physco-analise:Lacan and Mirror Periodi, Lacan and Schoneprenia, Freud/Theory of Expression, Psysco-analise and Art, Art Brut |
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14) |
Foucault: The Power of Politics and the Panopticon |
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Program Outcomes |
Level of Contribution |
1) |
To have theoretical and practical knowledge and skills in cartoon and animation. |
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2) |
To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction. |
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3) |
Making animated films with various artistic styles and techniques. |
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4) |
Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style. |
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5) |
To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them. |
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6) |
To be able to evaluate cartoon and animations in the framework of their knowledge and skills. |
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7) |
To be able to define and manage learning requirements in the field of cartoon and animation. |
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8) |
To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field. |
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9) |
To monitor developments in the field of cartoon and animation using foreign languages and to communicate with foreign colleagues. |
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10) |
To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations. |
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11) |
Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects. |
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12) |
To have sufficient knowledge about ethical values and universal values in the field of cartoon and animation. |
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