VCD3144 Art and ConceptBahçeşehir UniversityDegree Programs CARTOON AND ANIMATIONGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
CARTOON AND ANIMATION
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
VCD3144 Art and Concept Fall 3 0 3 5
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Dr. Öğr. Üyesi İPEK TORUN
Recommended Optional Program Components: None
Course Objectives: Students who take this course will have a comprehension on the conceptual backgrounds of art pieces appeared in Modern and Postmodern Era through the analysis of the contemporary art works by means of philosophical arguments asserted in 20th Century.
Experiments and new perceptions in art will be studied related to the philosophical assertations in Postmodern Era.

Learning Outcomes

The students who have succeeded in this course;
I. Students will recognize the role and importance of concept in modern art.
II.Students will be informed on art related discussions in ontology and epistemology.
a.Ideas on School of Frankfurt
b.Modern Art Paradigm
c.Avangardism
d.Structuralism
e.Psychoanalysis
III.Students will be familiar with modern movements in art.
IV.Students will explore the well known samples of modern art through discussing the concepts and ideas of the artwork .

Course Content

Examining relations between contemporary art and contemporary philosophy, it is amimed to identify the context of concept in field of art.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) School of Frankfurt, Theories of Theodor Adorno
2) School of Frankfurt, Theories of Walter Benjamin
3) School of Frankfurt, Theories of Ernst Bloch, Georg Lukacs and Horkheimer
4) School of Frankfurt, overall review of school of Frankfurt through discussion
5) Midterm Exam
6) Modern Paradigm and Art: Theories of Clement Greenberg and Harold Rosenberg, Sprituality, Sublimation, Mistisism, Kitsch and Art
7) Modern Paradigm and Art: Sprituality, Sublimation, Mistisism, Kitsch and Art
8) Avangardism ve Neo-avagardism: Avangardism Theory of Peter Bürger
9) Avangardism and Neo-avagardism: Montage, New
10) Structualism/Post-Structualism and Art: Levi Strauss, Roland Barthes/Death of Author
11) Structualism/Post-Structualism and Art: Levi Strauss, Roland Barthes/Death of Author
12) Freud and Lacan’s Physco-analise: Subconscious, Automatism, Surrealistic reflections of Freudien ve Lacanian theories, Art and Subconscious,
13) Freud and Lacan’s Physco-analise:Lacan and Mirror Periodi, Lacan and Schoneprenia, Freud/Theory of Expression, Psysco-analise and Art, Art Brut
14) Foucault: The Power of Politics and the Panopticon

Sources

Course Notes / Textbooks:
References:

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 14 % 20
Homework Assignments 5 % 40
Midterms 1 % 15
Final 1 % 25
Total % 100
PERCENTAGE OF SEMESTER WORK % 75
PERCENTAGE OF FINAL WORK % 25
Total % 100

ECTS / Workload Table

Activities Number of Activities Workload
Course Hours 13 39
Study Hours Out of Class 14 36
Homework Assignments 6 40
Final 1 4
Total Workload 119

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To have theoretical and practical knowledge and skills in cartoon and animation.
2) To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction.
3) Making animated films with various artistic styles and techniques.
4) Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style.
5) To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them.
6) To be able to evaluate cartoon and animations in the framework of their knowledge and skills.
7) To be able to define and manage learning requirements in the field of cartoon and animation.
8) To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field.
9) To monitor developments in the field of cartoon and animation using foreign languages ​​and to communicate with foreign colleagues.
10) To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations.
11) Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects.
12) To have sufficient knowledge about ethical values ​​and universal values ​​in the field of cartoon and animation.