NEW MEDIA | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
VCD3135 | Animation Film | Fall | 2 | 2 | 3 | 5 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | English |
Type of course: | Non-Departmental Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | Face to face |
Course Coordinator : | Dr. Öğr. Üyesi İPEK TORUN |
Recommended Optional Program Components: | None |
Course Objectives: | This course focuses on teaching the students the basic principles of animation film; providing the ability to visualize a concept or a story by transferring to the storyboard based on a created scenario; gaining skills to have a control over scenerio-storyboard-movie process and getting the students to produce an animation short-film. |
The students who have succeeded in this course; 1) Identify the general essentials of an animation film 2) Recognize the scenerio and grammer of film 3) Recognize the connections between storyboard and scenerio 4) Recognize the unity of scenerio and visual dialect 5) Learn how to use the model-sheet 6) Learn the releations among the background, foreground and scene 7) Study the releations between movement and rhythm 8) Gain skills to synchronize visual, dialogue, sound and music 9) Gain knowledge and skills about editing and effect 10) Study necessary software skills in order to realize an animation film |
Decision making process of an animation film's topic, according to the students ideas. Viewing of animation examples. Research the conceptual idea of the film and collect the visual and concept documentations. Evaluation of the student’s researchs. Study about scripting a scenerio, instruct about film gramer. Critique and advise about scenario sketches. instruct about storyboard. Plan the story visually suitable for the language of cinema. Study about Model-sheet. Planning the backgrounds, foregrounds and scenes in order to animate one to one. Animation studies, animate the plans. Montage the films of plans which are animated. Set the rhythm of film. Sound studies and effecks. Montage, join the visual and sound materials. |
Week | Subject | Related Preparation |
1) | Decision making process of an animation film's topic, according to the students ideas. Viewing of animation examples. HW: research the conceptual idea of the film and collect the visual and concept documentations | |
2) | Evaluation of the student’s researchs. Study about scripting a scenerio, instruct about film gramer. HW: making sketches about scenario | |
3) | Critique and advise about scenario sketches. instruct about storyboard. HW: conclude the scenario and making sketches about storyboard | |
4) | Critique the storyboards: Plan the story visually suitable for the language of cinema. HW: conclude the storyboard and making sketches about lay-out and background | |
5) | Study about Model-sheet. HW: conclude the applications on class | |
6) | Planning the backgrounds, foregrounds and scenes in order to animate one to one HW: conclude the applications on class. | |
7) | Animation studies, animate the plans HW: conclude the applications on class, study about photoshop ve premiere | |
8) | Animation studies, animate the plans HW: conclude the applications on class, study about photoshop ve premiere | |
9) | Animation studies, animate the plans HW: conclude the applications on class, study about photoshop ve premiere | |
10) | Animation studies, animate the plans HW: conclude the applications on class, study about photoshop ve premiere | |
11) | Animation studies, animate the plans HW: conclude the applications on class, study about photoshop ve premiere | |
12) | Montage the films of plans which are animated. Set the rhythm of film HW: conclude the applications on class. Preparation of the dialague, sound and music suggestions | |
13) | Critique the montage and rhythm of film. Application of sound and music HW: conclude the applications on class, works about lay-out of credits and titles | |
14) | Montage, join the visual and sound materials HW: conclude the applications on class sound studies and - effecks HW: conclude the applications on class |
Course Notes / Textbooks: | |
References: | 'Understanding Animation’, Paul Wells ‘Understanding Comics’, Scott McCloud ‘Graphic Storytelling’, Will Eisner ‘Visualizing Ideas – From Scribbles to Storyboards’, Gregor Krisztian and Nesrin Schlempp |
Semester Requirements | Number of Activities | Level of Contribution |
Project | 5 | % 60 |
Final | 1 | % 40 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 0 | |
PERCENTAGE OF FINAL WORK | % 100 | |
Total | % 100 |
Activities | Number of Activities | Workload |
Course Hours | 14 | 42 |
Study Hours Out of Class | 13 | 73 |
Project | 2 | 8 |
Final | 1 | 7 |
Total Workload | 130 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | To be able to critically interpret and discuss the theories, the concepts, the traditions, and the developments in the history of thought which are fundamental for the field of new media, journalism and communication. | |
2) | To be able to attain written, oral and visual knowledge about technical equipment and software used in the process of news and the content production in new media, and to be able to acquire effective abilities to use them on a professional level. | |
3) | To be able to get information about the institutional agents and generally about the sector operating in the field of new media, journalism and communication, and to be able to critically evaluate them. | |
4) | To be able to comprehend the reactions of the readers, the listeners, the audiences and the users to the changing roles of media environments, and to be able to provide and circulate an original contents for them and to predict future trends. | |
5) | To be able to apprehend the basic theories, the concepts and the thoughts related to neighbouring fields of new media and journalism in a critical manner. | |
6) | To be able to grasp global and technological changes in the field of communication, and the relations due to with their effects on the local agents. | |
7) | To be able to develop skills on gathering necessary data by using scientific methods, analyzing and circulating them in order to produce content. | |
8) | To be able to develop acquired knowledge, skills and competence upon social aims by being legally and ethically responsible for a lifetime, and to be able to use them in order to provide social benefit. | |
9) | To be able to operate collaborative projects with national/international colleagues in the field of new media, journalism and communication. | |
10) | To be able to improve skills on creating works in various formats and which are qualified to be published on the prestigious national and international channels. |