DIGITAL GAME DESIGN
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
TLL1004 Turkish Language and Literature II Spring 2 0 2 2

Basic information

Language of instruction: Turkish
Type of course: Must Course
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: E-Learning
Course Coordinator : Instructor KENAN SAYACI
Course Lecturer(s): Instructor NEBİ CEYLAN
Instructor KENAN SAYACI
Recommended Optional Program Components: None
Course Objectives: This course aims to lead students to use Turkish as a native language both effectively and grammatically correct in verbal communication and writing. In addition to language awareness, it plans on to give general knowledge on Turkish literature and its history, to improve the ability of analyzing, interpreting and analytically thinking with the examples of literary texts.

Learning Outcomes

The students who have succeeded in this course;
The students who succeeded in this course;

- will acquire writing ability effectively in conformity with grammar rules.
- will be able to analyze critically literary genres like article, essay, memoirs, bioghraphy, autobioghraphy, theatre, correspondance writing, interview, column writing, excursion writing etc. and express it formally.
- will have a basic understanding of Turkish novel and its history of modernization.
- will acquire reading strategies and analyzing methods in approaching to modern Turkish novels.
- will be able to be able to discuss and write about sociological context of a given novel and related matters.
- will be able to identify fictional caharacters depicted in the novel according to their surroundings.
- will be able to plan and conduct individually an analysis about a given novel and the way the author constructs his/her characters in it.

Course Content

Creative and Formal Writing: Conventional rules of formal writing, ways and principles of expression, improving eloborate thinking.
Literary Genres: Essay, memoirs, bioghraphy, autobioghraphy, theatre, correspondance writing, interview, column writing, excursion writing.
Novel: History of Turkish novel, bioghraphies and works of Turkish novel writers. An analysis on a specific Turkish novel.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Creative and Formal Writing Language awareness, conventional rules of formal writing, ways and principles of expression, improving eloborate thinking.
2) Literary Genres Academic article “Lüzumsuz Adam'da Yalnızlığın Toplumsal Dolayımı” by Fatih Altuğ
3) Literary Genres Column writing Different perspectives from different daily newspapers on an actual event.
4) Literary Genres Interview Examples on interviews.
5) Literary Genres Essay “Geceye Övgü” by Gündüz Vassaf “Acıların Çocuğu” by Nurdan Gürbilek
6) Literary Genres Correspondance, excursion, memoirs writing Ziya’ya Mektuplar by Cahit Sıtkı Tarancı, An letter of martry Velosipet ile Bir Cevelan by İbnülcemal Ahmet Tevfik Seyahatname by Evliya Çelebi. Günlük by Oğuz Atay
7) Literary Genres Bioghraphy, Autobioghraphy “Toprak Olmak, Dil Olmak” by Oğuz Demiralp Türk Casusu İngiliz Kemal Milli Mücadelede by Recai Sanay, Ben Buradayım: Oğuz Atay’ın Biyografik ve Kurmaca Dünyası by Yıldız Ecevit,
8) Literary Genres Theatre A radio theatre play by Behçet Necatigil. Examples of Turkish thatre
9) History of Turkish novel, bioghraphies and works of Turkish novel writers. An analysis on a specific Turkish novel. Şemsettin Sami Namık Kemal Ahmet Mithat Efendi Samipaşazade Sezai Fatma Aliye Reading: Kürk Mantolu Madonna by Sabahattin Ali
10) History of Turkish novel, bioghraphies and works of Turkish novel writers. An analysis on a specific Turkish novel. Şemsettin Sami Namık Kemal Ahmet Mithat Efendi Samipaşazade Sezai Fatma Aliye Analiz Romanı: Kürk Mantolu Madonna, Sabahattin Ali
11) History of Turkish novel, bioghraphies and works of Turkish novel writers. An analysis on a specific Turkish novel. Halide Edip Adıvar Yakup Kadri Karaosmanoğlu Reşat Nuri Güntekin Peyami Safa Nahit Sırrı Örik Reading: Kürk Mantolu Madonna by Sabahattin Ali
12) History of Turkish novel, bioghraphies and works of Turkish novel writers. An analysis on a specific Turkish novel. Ahmet Hamdi Tanpınar Sabahattin Ali Kemal Tahir Orhan Kemal Tarık Buğra Mahmut Makal Yusuf Atılgan Reading: Puslu Kıtalar Atlası by İhsan Oktay Anar
13) History of Turkish novel, bioghraphies and works of Turkish novel writers. An analysis on a specific Turkish novel. Oğuz Atay Adalet Ağaoğlu Sevgi Soysal Yaşar Kemal Bilge Karasu Reading: Puslu Kıtalar Atlası by İhsan Oktay Anar
14) History of Turkish novel, bioghraphies and works of Turkish novel writers. An analysis on a specific Turkish novel. Orhan Pamuk İhsan Oktay Anar Latife Tekin Elif Şafak Hasan Ali Toptaş Murat Uyurkulak Reading: Puslu Kıtalar Atlası by İhsan Oktay Anar
15) Final Exam
16) Final Exam

Sources

Course Notes / Textbooks: Sabahhatin Ali, Kürk Mantolu Madonna, İstanbul: YKY, 2011.
İhsan Oktay Anar, Puslu Kıtalar Atlası, İstanbul: İletişim, 2004.
References: Ülkü Giray, Türkçeyi Güzel Konuşma Kılavuzu, İstanbul: Bilgi Yayınevi, 2007.
Ömer Asım Aksoy, Dil Yanlışları, İstanbul: İnkılap Kitapevi, 2008.
Metin And, Türk Tiyatro Tarihi: Başlangıçtan 1983’e, İstanbul: İletişim, 2004.
Berna Moran, Türk Romanına Eleştirel Bir Bakış 1/2/3, İstanbul: İletişim, 1999.

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Application 6 % 30
Midterms 1 % 10
Final 1 % 60
Total % 100
PERCENTAGE OF SEMESTER WORK % 40
PERCENTAGE OF FINAL WORK % 60
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 2 28
Study Hours Out of Class 2 6 12
Homework Assignments 10 1 10
Midterms 1 3 3
Final 1 4 4
Total Workload 57

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Comprehend the conceptual importance of the game in the field of communication, ability to implement the player centered application to provide design.
2) Analyze, synthesize, and evaluate information and ideas from various perspectives.
3) Analyze the key elements that make up specific game genres, forms of interactions, mode of narratives and understand how they are employed effectively to create a successful game.
4) Understand game design theories and methods as well as implement them during game development; to make enjoyable, attractive, instructional and immersive according to the target audience.
5) Understand the technology and computational principles involved in developing games and master the use of game engines.
6) Understand the process of creation and use of 2D and 3D assets and animation for video games.
7) Understand and master the theories and methodologies of understanding and measuring player experience and utilize them during game development process.
8) Comprehend and master how ideas, concepts and topics are conveyed via games followed by the utilization of these aspects during the development process.
9) Manage the game design and development process employing complete documentation; following the full game production pipeline via documentation.
10) Understand and employ the structure and work modes of game development teams; comprehend the responsibilities of team members and collaborations between them while utilizing this knowledge in practice.
11) Understand the process of game publishing within industry standards besides development and utilize this knowledge practice.
12) Pitching a video game to developers, publishers, and players; mastering the art of effectively communicating and marketing the features and commercial potential of new ideas, concepts or games.