GEP0403 French IBahçeşehir UniversityDegree Programs CARTOON AND ANIMATIONGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
CARTOON AND ANIMATION
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
GEP0403 French I Fall 3 0 3 5
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: GE-Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Dr. BURCU ALARSLAN ULUDAŞ
Recommended Optional Program Components: None
Course Objectives: Can understand and use familiar everyday expressions and very basic phrases aimed at the satisfaction of needs of a concrete type. Can introduce him/herself and others and can ask and answer questions about personal details such as where he/she lives, people he/she knows and things he/she has. Can interact in a simple way provided the other person talks slowly and clearly and is prepared to help.

Learning Outcomes

The students who have succeeded in this course;
The students who succeeded in this course;
o Will be able to introduce themselves.
o Will be able to give personal information about themselves.
o Will be able to give personal information about other people.
o Will be able to ask personal questions about someone.
o Will be able to give information about places they come from or they visited.
o Will be able to talk about their weekly programs also mentioning the hours.
o Will be able to talk about journeys mentioning the transportation vehicles.
o Will be able to make address descriptions and talk about directions.

Course Content

The aim of this course is to make students, who are Basic Users in the scope of Common European Framework of Reference, achieve A1 level, which is named as Breakthrough.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) First Contact. French, French People, France. FESTIVAL 1 / Méthode de français
2) L1 To introduce oneself FESTIVAL 1 / Méthode de français
3) L1 To introduce oneself FESTIVAL 1 / Méthode de français
4) L2 To give personal information about oneself FESTIVAL 1 / Méthode de français
5) L3 To give personal information about other people FESTIVAL 1 / Méthode de français
6) L3 To give personal information about other people FESTIVAL 1 / Méthode de français
7) L4 To ask personal questions about someone Bilan Unit FESTIVAL 1 / Méthode de français
8) L5 To give information about places you come from or you visited FESTIVAL 1 / Méthode de français
9) L5 To give information about places you come from or you visited FESTIVAL 1 / Méthode de français
10) L6 To talk about their weekly programs also mentioning the hours FESTIVAL 1 / Méthode de français
11) L7 To talk about journeys mentioning the transportation vehicles FESTIVAL 1 / Méthode de français
12) Revision FESTIVAL 1 / Méthode de français
13) L8 To make address descriptions and talk about directions FESTIVAL 1 / Méthode de français
14) L8 To make address descriptions and talk about directions FESTIVAL 1 / Méthode de français

Sources

Course Notes / Textbooks: FESTIVAL 1 / Méthode de français CLE International ISBN: 2090353201 FESTIVAL 1 / Méthode de français Cahier d’Exercices ISBN: 209035321X
References: FransızcaTürkçe Modern Sözlük, Fono, ISBN: 975–471–164X French Dictionary Plus Grammar Collins ISBN: 0–06–057576X Bescherelle – La Conjugaison, Hatier, ISBN: 2–218–71716–6

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 14 % 10
Application 1 % 10
Quizzes 3 % 20
Midterms 1 % 20
Final 1 % 40
Total % 100
PERCENTAGE OF SEMESTER WORK % 60
PERCENTAGE OF FINAL WORK % 40
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 3 42
Application 3 2 6
Study Hours Out of Class 16 1 16
Presentations / Seminar 2 2 4
Project 2 4 8
Homework Assignments 6 2 12
Quizzes 1 2 2
Midterms 1 2 2
Final 1 2 2
Total Workload 94

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To have theoretical and practical knowledge and skills in cartoon and animation.
2) To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction.
3) Making animated films with various artistic styles and techniques.
4) Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style.
5) To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them.
6) To be able to evaluate cartoon and animations in the framework of their knowledge and skills.
7) To be able to define and manage learning requirements in the field of cartoon and animation.
8) To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field.
9) To monitor developments in the field of cartoon and animation using foreign languages ​​and to communicate with foreign colleagues.
10) To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations.
11) Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects.
12) To have sufficient knowledge about ethical values ​​and universal values ​​in the field of cartoon and animation.