GEP0124 Turkish TheatreBahçeşehir UniversityDegree Programs CARTOON AND ANIMATIONGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
CARTOON AND ANIMATION
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
GEP0124 Turkish Theatre Spring 3 0 3 4
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: Turkish
Type of course: GE-Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Instructor SERKAN ÜSTÜNER
Course Lecturer(s): Instructor SERKAN ÜSTÜNER
Recommended Optional Program Components: None
Course Objectives: This course is a general survey of Turkish Theatere including , Turkish Culture, tradational Turkish plays , Turkish dramatic literature, Contemporary theatre, Turkish playwrights, directors and actors. These issues will be discussed in their historical context . Students will have the opportunity to explore, in depth, Turkish drama in both theoretical and practical way.

Learning Outcomes

The students who have succeeded in this course;
1- To define , identify and compare the different periods of Tukish Theatre history and Turkish dramatic literature.
2- To develop a literatry perspective and the ability to understand Turkish theatre plays.
3-To understand and analyze the relationship between Turkish
culture, society and Turkish theatre.

4- To become familiar with crutial Turkish playwrights, directors and actors in
Turkish theatre history.

5-To be able to develop critical thinking/writing skills, to ability to analyize,
interpret, synhesize and evaluate literary material ( Turkish plays)

5- 6- To able to define, interpret and criticize contemporary Turkish theatre by comparing with traditions of Eastern and Western Theatre.

Course Content

Survey of Turkish Theatre Histroy, Turkish playwrights, plays and different periods. See plays and evaluation

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introduction to the course. What is theatre? Define Theatre and main therms.
2) Anatolian Civilizations and Theatre. Pragmatism in Anatolia, and Religious Ceremonies.
3) Ottoman Period Art in Ottoman Palace. survey of different periods of Ottoman and Theatre.
4) Tradational Turkish Theatre General View to Tradational plays.
5) Meddah and Shadow Theatre Terms of Tradational theatre plays, History of Karagöz, and audince at Ottoman. Characters, Ferhan Şensoy, Stand-up Shows.
6) Ortaoyunu – Tuluat Theatre improvisation theatre, and main elements , main characters and history of Ortaoyunu. Nejat uygur. İsmail Dümbüllü.
7) Local (village) plays, acrobats,jugglers and illusionists in Turkish Culture. Different forms and types of tradational Turkish plays.
8) Tanzimat Period Effect of Tanzimat (reform) in Turkish theatre, new playwrights and adoptations. Şinasi / Şair Evlenmesi, Güllü Agop, Gedik Paşa Theatre, Namık Kemal
9) Republic Period -1 Turkish theatre in (1923-1960) plays, new companies, playwrights, reforms. Muhsin Ertuğrul , Darülbedayi. Goverment Theatre.
10) Republic Period - 2 Turkish theatre in (1960 -1980) plays, new companies, playwrights, reforms. Haldun Dormen, Genco Erkal, Haldun Taner etc.
11) Contemporary Turkish Theatre From 1980 to now. Murathan Mungan, Yiğit Sertdemir, Dot, Krek, Kumbaracı, etc..
12) Modern Turkish playwrights
13) Analysis of a modern play Will be chosen according to the play being performed in İstanbul.
14) Comparison: contemporary Turkish theatre and western theatre.
15) Final Exam
16) Final Exam

Sources

Course Notes / Textbooks:
References: Türk Tiyatorsunun Evreleri / Metin And
Osmanlı Tiyatrosu / Metin And
Geleneksek Türk Tiyatrosu / Metin And
Tanzimat dönemi Tiyatro / Metin And
Başlangıçtan günümüze Tük Tiyatro Tarihi / Metin And

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 1 % 5
Field Work 3 % 5
Homework Assignments 2 % 10
Midterms 1 % 30
Final 1 % 50
Total % 100
PERCENTAGE OF SEMESTER WORK % 50
PERCENTAGE OF FINAL WORK % 50
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 3 42
Field Work 3 3 9
Study Hours Out of Class 3 4 12
Homework Assignments 3 3 9
Midterms 1 6 6
Final 1 12 12
Total Workload 90

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To have theoretical and practical knowledge and skills in cartoon and animation.
2) To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction.
3) Making animated films with various artistic styles and techniques.
4) Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style.
5) To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them.
6) To be able to evaluate cartoon and animations in the framework of their knowledge and skills.
7) To be able to define and manage learning requirements in the field of cartoon and animation.
8) To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field.
9) To monitor developments in the field of cartoon and animation using foreign languages ​​and to communicate with foreign colleagues.
10) To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations.
11) Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects.
12) To have sufficient knowledge about ethical values ​​and universal values ​​in the field of cartoon and animation.