CARTOON AND ANIMATION | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
GEP0123 | Special Topics in Theatre | Fall Spring |
3 | 0 | 3 | 4 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | English |
Type of course: | GE-Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | Face to face |
Course Coordinator : | Instructor SERKAN ÜSTÜNER |
Course Lecturer(s): |
Instructor SERKAN ÜSTÜNER |
Recommended Optional Program Components: | none |
Course Objectives: | Fully explore an in-depth methodology of reading, analyzing and understanding a play script intended for production. Investigate techniques used to determine how to read a play for its' structure, scrutinizing the playwright's methods of creating theatre through plot, character and imagery, and understanding how scripts "mean" to the professional reader and theatre-goer as distinct from other forms of literature. |
The students who have succeeded in this course; 1-To identify and define different theatre genres, styles , theatre spaces and contemporary theatre forms. 2- To be able to develop critical thinking and writing, the ability to analyze, intrepret , synthesize and evaluate literary materials. 3- Identify and apply basic elements of playwriting: plot, character, setting, point of view, tone, mood, and theme. 4- Identify and discuss relevant historical, cultural and contextual information, as well as dramatists’ biographical data for the selected plays in the course. 5- To study spesific topics “a play” in a depth-manner. 6-To improve their ability to draw links among diverse literary texts and establish critical connections. 7- To analyze and discuss the principles of dramatic structure and theatre criticism and identify and analyze the objectives of theatre including education, entertainment & enlightenment. |
The purpose of this course is to explore spesific theatre genres, methods, and learn how to read, understand and analyse a Theatre Play. |
Week | Subject | Related Preparation |
1) | Introduction to course. | What is theatre, what is script , difference between novels and scripts. Short plays and Little Prince |
2) | Function of Theare / Terminology | Why people need art, theatre? Discussion: Art is necessity or luxury? Theatre terms. |
3) | Critical View to plays | Read some theatre Criticisms and Review. |
4) | Analyse Methods | Avant-garde Theatre Reading and Understanding a play with some short Peter Bürger ve Cristopher Inn |
5) | Literary analysis Methods. | plot, character, setting, point of view, tone, mood, and theme |
6) | Read / Act a play in Class and Discussion about play. | Read a play “Silent Clock” and discussion. |
7) | Absurd Theatre | Samuel Beckett, Eugune Ionesco plays |
8) | Introduction to Dramaturgy | Hülya Nutku’s “ Dramaturji Sahne Bilimi” |
9) | Play Analysis and Discussion Grotowoski Method | Thomas Richards- Grotowski Tekniği |
10) | In-Yer-Face Theatre in England | Royal Court and playwrights: Anthony Neilson, Joe Penhall, Sarah Kane. |
11) | Read / Act a Play in Class | , Sarah Kane’s “ Blasted” |
12) | Play Analysis and discussion | See a Performance of playwright; Philip Ridley, Martin McDonagh or Mark Ravenhill. |
13) | Debate- Violance in Theatre plays | Discussion: Try to catch and defend different point of views on play: a new play that’ll be chosen in class. |
14) | Play Analysis and Discussion Critical Writing | Choose a contemporary playwright and present the play. |
15) | Final Exam | |
16) | Final Exam |
Course Notes / Textbooks: | |
References: | References Grotowoski ve Fiziksel Eylem – Thomas Richards Avant-Garde Tiyatro – Christopher İnn Absürd Tiyatro – Martin Esslin Aleks Sierz – Britanya’da Suratına Tiyatro |
Semester Requirements | Number of Activities | Level of Contribution |
Attendance | 1 | % 5 |
Application | 3 | % 5 |
Project | 1 | % 10 |
Midterms | 1 | % 30 |
Final | 1 | % 50 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 40 | |
PERCENTAGE OF FINAL WORK | % 60 | |
Total | % 100 |
Activities | Number of Activities | Duration (Hours) | Workload |
Course Hours | 14 | 3 | 42 |
Application | 3 | 3 | 9 |
Study Hours Out of Class | 3 | 4 | 12 |
Project | 1 | 5 | 5 |
Homework Assignments | 3 | 4 | 12 |
Midterms | 1 | 5 | 5 |
Final | 1 | 8 | 8 |
Total Workload | 93 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | To have theoretical and practical knowledge and skills in cartoon and animation. | |
2) | To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction. | |
3) | Making animated films with various artistic styles and techniques. | |
4) | Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style. | |
5) | To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them. | |
6) | To be able to evaluate cartoon and animations in the framework of their knowledge and skills. | |
7) | To be able to define and manage learning requirements in the field of cartoon and animation. | |
8) | To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field. | |
9) | To monitor developments in the field of cartoon and animation using foreign languages and to communicate with foreign colleagues. | |
10) | To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations. | |
11) | Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects. | |
12) | To have sufficient knowledge about ethical values and universal values in the field of cartoon and animation. |