ARC1023 Introduction to Architectural CultureBahçeşehir UniversityDegree Programs CARTOON AND ANIMATIONGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
CARTOON AND ANIMATION
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
ARC1023 Introduction to Architectural Culture Fall
Spring
2 0 2 4
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Prof. Dr. SEMA ESEN SOYGENİŞ
Course Lecturer(s): Dr. Öğr. Üyesi BERNA YAYLALI
Prof. Dr. SEMA ESEN SOYGENİŞ
Recommended Optional Program Components: None
Course Objectives: The objective is to develop an understanding of architectural culture; principles of architectural design, construction, materials and context. The emphasis is on space, form, technology and materials characterized by particular ways of thinking, embedded in human culture.

Learning Outcomes

The students who have succeeded in this course;
Students who have succeeded in this course;

-Ability to read, write, speak and listen effectively
-Understanding of the diverse needs, values, behavioural norms, physical abilities, and social and spatial patterns that characterize different cultures and individuals and the implication of this diversity on the societal roles and responsibilities of architects.
-Understanding of the architect’s responsibility to work in the public interest, to respect historic resources, and to improve the quality of life for local and global neighbours.
-Understanding of the relationship between human behaviour, the natural environment and the design of the built environment.

Course Content

This course discusses architecture and architectural culture in the context of principles of architecture.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introduction / Scope of the Course
2) Discussion: What is Architecture?
3) History and Theory of Architecture Architecture as a Profession / Means of Communication
4) Architecture/Space/Structure/Enclosure
5) Architecture/Geometry
6) Space / Form and Order
7) Aesthetics/Proportion and Scale in Architecture
8) Mid-Term Exam
9) Space and Light
10) Architecture and Function
11) Architecture and Movement /Circulation / Promenade
12) Architecture Structure / Materials
13) Architecture/Context
14) Discussion

Sources

Course Notes / Textbooks: NA
References: -Arnhime R., Dynamics of Architectural Form, Berkeley, 1977
-Baker G.H., Design Strategies in Architecture.An Analysis of Form,VNR, New York, 1996
-Burden E., Elements of Architectural Design: A Visual Resource, VNR, New York, 1995
-Ching F., Architecture: Form Space and Order, VNR, New York, 1996
-Ching F., Interior Design, VNR, NY, 1987.
-Clark R., Presidents in Architecture, VNR,NY, 1985.
-Conway H., Understanding Architecture, Routledge, London, 1994.
-Giedion S., Space, Time and Architecture, Harvard U Press, 1982.
-Farrelly, L., The Fundamentals of Architecture, Academia, Singapore, 2007
-Farrelly, L. (Construction +Materiality/AVA Publishing) Yapım + Malzeme, Literatür, İstanbul,2012
-Kuban D., Mimarlık Kavramları, Yem Yayın, 4. Baskı, İstanbul, 1992.
-Palmer J., Dodson M., Design and Aesthetics, Routledge, NY, 1996
-Rasmussen, S.E., Experiencing Architecture, The MIT Press,Cambridge, 1982.
-Rapoport, A., House Form and Culture,Prentice Hall NJ, 1969
-Rudofsky, B., The Prodigious Builders, HBJ,USA, 1977
-Smithies K.W., Principles of Design in Architecture, VNR, New York, 1981
-Soygeniş, S., Mimarlık- Düşünmek, Düşlemek, Yapı Yayın, İstanbul, 2006
-Soygeniş,S.,M., İstanbul-An Urban Commentary, Birsen Yayın, Istanbul, 2006
-Unwin S., Analysing Architecture, Routledge, New York, 1997

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 14 % 0
Application 5 % 10
Homework Assignments 5 % 20
Midterms 1 % 30
Final 1 % 40
Total % 100
PERCENTAGE OF SEMESTER WORK % 60
PERCENTAGE OF FINAL WORK % 40
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 12 2 24
Study Hours Out of Class 7 9 63
Homework Assignments 5 2 10
Midterms 1 2 2
Final 1 2 2
Total Workload 101

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To have theoretical and practical knowledge and skills in cartoon and animation.
2) To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction.
3) Making animated films with various artistic styles and techniques.
4) Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style.
5) To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them.
6) To be able to evaluate cartoon and animations in the framework of their knowledge and skills.
7) To be able to define and manage learning requirements in the field of cartoon and animation.
8) To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field.
9) To monitor developments in the field of cartoon and animation using foreign languages ​​and to communicate with foreign colleagues.
10) To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations.
11) Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects.
12) To have sufficient knowledge about ethical values ​​and universal values ​​in the field of cartoon and animation.