CARTOON AND ANIMATION | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
SEN2104 | Database Management Systems | Fall | 3 | 2 | 4 | 7 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | English |
Type of course: | Non-Departmental Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | Hybrid |
Course Coordinator : | Dr. Öğr. Üyesi TAMER UÇAR |
Course Lecturer(s): |
Dr. Öğr. Üyesi TAMER UÇAR RA SEVGİ CANPOLAT Dr. Öğr. Üyesi ÖZGÜR ERKUT ŞAHİN RA MERVE ARITÜRK Prof. Dr. ADEM KARAHOCA |
Recommended Optional Program Components: | None |
Course Objectives: | The students will have the ability to analyze and design databases using the entity-relationship model. They will have the ability to define database querying techniques such as relational algebra and SQL. Besides these topics, the students will have the ability to identify relational database design approaches, indexing, query processing, and query optimization. Students will be able to define basic data analysis and data mining concepts. |
The students who have succeeded in this course; 1. Define the entity-relationship model. 2. Define the relational data model. 3. Define the relational algebra query language. 4. Define the SQL language. 5. Identify the relational database design approach. 6. Identify indexing, query processing and query optimization. 7. Define basic data analysis and data mining concepts. |
The course content is composed of entity-relationship model, relational data model, relational algebra, SQL, relational database design, indexing, query processing, query optimization, data analysis and data mining related topics. |
Week | Subject | Related Preparation |
1) | Introduction to Database Management Systems | |
2) | Entity-Relationship Model | |
3) | Introduction to Relational Data Model | |
4) | Relational Algebra | |
5) | Relational Algebra | |
6) | Applying Relational Algebra Principles to Database Design and Practice | |
7) | Structured Query Language (SQL) | |
8) | Structured Query Language (SQL) | |
9) | Relational Database Design | |
10) | Relational Database Design | |
11) | Relational Database Design | |
12) | Indexing and Query Processing | |
13) | Query Processing and Query Optimization | |
14) | Data Analysis and Data Mining |
Course Notes / Textbooks: | Database System Concepts (6th Edition), Abraham Silberschatz, Henry Korth and S. Sudarshan, ISBN-13: 978-0073523323 Fundamentals of Database Systems (7th Edition), Ramez Elmasri and Shamkant Navathe, ISBN-13: 978-0133970777 |
References: | - |
Semester Requirements | Number of Activities | Level of Contribution |
Quizzes | 3 | % 20 |
Project | 1 | % 15 |
Midterms | 1 | % 25 |
Final | 1 | % 40 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 45 | |
PERCENTAGE OF FINAL WORK | % 55 | |
Total | % 100 |
Activities | Number of Activities | Duration (Hours) | Workload |
Total Workload |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | To have theoretical and practical knowledge and skills in cartoon and animation. | |
2) | To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction. | |
3) | Making animated films with various artistic styles and techniques. | |
4) | Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style. | |
5) | To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them. | |
6) | To be able to evaluate cartoon and animations in the framework of their knowledge and skills. | |
7) | To be able to define and manage learning requirements in the field of cartoon and animation. | |
8) | To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field. | |
9) | To monitor developments in the field of cartoon and animation using foreign languages and to communicate with foreign colleagues. | |
10) | To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations. | |
11) | Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects. | |
12) | To have sufficient knowledge about ethical values and universal values in the field of cartoon and animation. |