COMMUNICATION AND DESIGN | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
SEN1002 | Object Oriented Programming (Java) | Fall Spring |
2 | 2 | 3 | 5 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | English |
Type of course: | Non-Departmental Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | Face to face |
Course Coordinator : | Instructor DUYGU ÇAKIR YENİDOĞAN |
Course Lecturer(s): |
Dr. Öğr. Üyesi TAMER UÇAR Instructor DUYGU ÇAKIR YENİDOĞAN RA MERVE ARITÜRK RA SEVGİ CANPOLAT |
Recommended Optional Program Components: | None |
Course Objectives: | The aim of this course is to intoduce the Java language and object oriented programming techniques to the students. The main topics covered in this course are inheritance and polymorphism, gui interfaces, exception handling, file operations, recursive methods, search and sorting algorithms and generic types. |
The students who have succeeded in this course; 1. Develops the inheritance technique in class design. 2. Applies the concept of polymorphism 3. Create graphical user interface components and control events. 4. Develop programs with exception handling. 5. Define the String class and regular expressions. 6. Develops programs that write and read text and serialized objects files. 7. Builds and implements Enum types. 8. Create recursive methods. 9. Define sorting and search algorithms. |
1. Inheritance 2. Polymorphism 3. GUI interface design 4. String operations and regular expressions 5. Exception handling 6. File operations 7. Using Enumeration 8. Recursive methods 9. Search and sort algorithms 10. Generic types |
Week | Subject | Related Preparation |
1) | Classes and Objects | |
2) | Inheritance | |
3) | Polymorphism | |
4) | Polymorphism | |
5) | GUI Components | |
6) | GUI and Event-driven Programming | |
7) | Case Study: Object Oriented Design with the UML | |
8) | Strings, Characters and Regular Expressions | |
9) | Exception Handling | |
11) | Files and Streams, object serialization | |
12) | Recursion | |
13) | Searching, Sorting (Selection Sort, Merge, Insertion Sort) | |
14) | Generic Classes and Methods |
Course Notes / Textbooks: | Paul Deitel, Harvey Deitel, Java: How to Program, Pearson, ISBN-10: 0132575663 |
References: | C. Thomas Wu, An Introduction to Object Oriented Programming with Java, McGraw Hill. Y. Daniel Liang, Introduction to Java Programming, Comprehensive, Pearson. |
Semester Requirements | Number of Activities | Level of Contribution |
Quizzes | 2 | % 30 |
Midterms | 1 | % 30 |
Final | 1 | % 40 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 60 | |
PERCENTAGE OF FINAL WORK | % 40 | |
Total | % 100 |
Activities | Number of Activities | Duration (Hours) | Workload |
Course Hours | 14 | 2 | 28 |
Laboratory | 14 | 2 | 28 |
Study Hours Out of Class | 14 | 3 | 42 |
Quizzes | 2 | 2 | 4 |
Midterms | 1 | 12 | 12 |
Final | 1 | 15 | 15 |
Total Workload | 129 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | Create design oriented application for the visual communication design field. | |
2) | Resolve visual communication problems via concept based designs and an integrated perspective in the visual communication design field. | |
3) | Qualify in design directing through analysis and design processes. | |
4) | Display creative thinking, approach and production process skills. | |
5) | Integrate basic fields of visual communication; print, time-based and interactive media, through mastering each one of these fields individually. | |
6) | Identify complementary design solutions in the visual field in order to solve communication problems. | |
7) | Perform necessary operational skills in order to finalize products in the visual communication design field. | |
8) | Evaluate recent design trends and the evolving aesthetic perspectives. | |
9) | Use recent design softwares that coincide with the developing information technologies and communication channels. | |
10) | Interpret theoretical, historical and intellectual roots of the visual communication design field. | |
11) | Perform necessary time management in order to complete a visual communication design project. | |
12) | Demonstrate leadership qualities in a design team as well as individual skills during the progress of a visual communication design project. | |
13) | Display compositional solutions and aesthetic skills to fulfill design needs in a visual communication design work. | |
14) | Develop academical, intellectual and critical point of view for global, local and individual visual communication design works. | 3 |