INE4107 Work SafetyBahçeşehir UniversityDegree Programs DIGITAL GAME DESIGNGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
DIGITAL GAME DESIGN
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
INE4107 Work Safety Spring 3 0 3 6
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator :
Recommended Optional Program Components: None
Course Objectives: This course focuses on workplace safety,
health, and inspection. Throughout this course
students learn what workplace safety is, why it
is important and how it affects a business.
Common areas of workplace safety are
discussed, including office safety, workplace
hazards, and other areas. Additionally, students
learn preventative measures to help create a
safer work environment which will benefit
everyone. Other topics covered are mental
health issues, workplace violence, health and
wellness initiatives. Students also learn the ins
and outs of conducting a routine inspection,
filing reports, and the importance of creating a
workplace safety committee.

Learning Outcomes

The students who have succeeded in this course;
I. Describe workplace safety, health and
inspection.
II. Define office safety.
III. Recognize workplace hazards and safety
issues.
IV. Describe proper workplace health.
V. Define preventative measures.
VI. Summarize outdoor workplace safety.
VII. Describe company vehicle safety.
VIII. Summarize mental health in the
workplace.
IX. Define corporate health and wellness
initiatives.
X. Describe routine inspection practices.
XI. Summarize accident reporting and
investigation.
XII. Describe creating a workplace safety
committee.

Course Content

1st Week: An Introduction to Workplace
Safety, Health and Inspection
2nd Week: Office Safety
3rd Week: Workplace Hazards
4th Week: Other Workplace Safety Issues
5th Week: Workplace Health
6th Week: Preventative Measures
7th Week: Midterm
8th Week: Outdoor Workplace Safety
9th Week: Company Vehicle Safety
10th Week: Mental Health in the Workplace
11th Week: Corporate Health and Wellness
Initiatives
12th Week: Routine Inspection Practices
13th Week: Accident Reporting and
Investigation
14th Week: Creating a Workplace Safety
Committee

Weekly Detailed Course Contents

Week Subject Related Preparation
1) An Introduction to Workplace Safety, Health and Inspection
2) Office Safety
3) Workplace Hazards
4) Other Workplace Safety Issues
5) Workplace Health
6) Preventative Measures
7) Outdoor Workplace Safety
8) Outdoor Workplace Safety II
9) Mental Health in the Workplace
9) Company Vehicle Safety
11) Corporate Health and Wellness Initiatives
12) Routine Inspection Practices
13) Accident Reporting and Investigation
14) Creating a Workplace Safety Committee

Sources

Course Notes / Textbooks: Textbook:
Workplace Safety: A Guide for Small and
Midsized Companies [Hardcover]; by Don
Hopwood, Steve Thompson 1/E, Wiley, 2006.
ISBN-10: 0782136044 | ISBN-13: 978-
0782136043
References: None

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Midterms 1 % 40
Final 1 % 60
Total % 100
PERCENTAGE OF SEMESTER WORK % 40
PERCENTAGE OF FINAL WORK % 60
Total % 100

ECTS / Workload Table

Activities Number of Activities Workload
Course Hours 14 42
Study Hours Out of Class 14 43
Midterms 14 34
Final 2 19
Total Workload 138

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Comprehend the conceptual importance of the game in the field of communication, ability to implement the player centered application to provide design.
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3) Analyze the key elements that make up specific game genres, forms of interactions, mode of narratives and understand how they are employed effectively to create a successful game.
4) Understand game design theories and methods as well as implement them during game development; to make enjoyable, attractive, instructional and immersive according to the target audience.
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6) Understand the process of creation and use of 2D and 3D assets and animation for video games.
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