CARTOON AND ANIMATION | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
EEE3705 | Electromagnetic Theory | Spring | 3 | 0 | 3 | 6 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | English |
Type of course: | Non-Departmental Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | Face to face |
Course Coordinator : | Dr. Öğr. Üyesi ÖMER POLAT |
Course Lecturer(s): |
Dr. Öğr. Üyesi ÖMER POLAT |
Recommended Optional Program Components: | None |
Course Objectives: | The objective of the course is to make the students grasp and understand the classical electric and magnetic phenomena, and use the underlying physical theories in order to solve certain electrodynamics problems. |
The students who have succeeded in this course; The student will be able to 1. calculate gradient, divergence and curl of the vector 2. calculate the electric field of the point charge and the continuous charge distribution in matter and in free space; define the divergence and the curl of the electric field. 3. calculate the electric potential of the point charge and the continuous charge distribution in matter and in free space. 4.calculate the magnetic field of steady currents and define the divergence and curl of magnetic field. |
In this course, electrostatics, magnetostatics will be covered. |
Week | Subject | Related Preparation |
1) | Review of vector analysis | |
2) | Review of vector analysis | |
3) | Coulomb's Law | |
4) | Gauss' Law | |
5) | Dielectrics | |
6) | Electric Potential and Applications | |
7) | Magnetic Field in Vacuum | |
8) | Magnetic Field in Materials | |
9) | Magnetic forces and torque | |
10) | Induction and Faraday's Law | |
11) | Inductance | |
12) | Maxwell's Equations | |
13) | Electromagnetic Waves | |
14) | Reflection and Transmission on Interface |
Course Notes / Textbooks: | Fundamentals of Engineering Electromagnetics, by D. K. Cheng, Prentice Hall, 1992. |
References: | 1. Branislav M. Notaros, “Electromagnetics,” Prentice Hall, 2011. 2.David J. Griffiths, “Introduction to Electrodynamics,” Prentice Hall, 1999. |
Semester Requirements | Number of Activities | Level of Contribution |
Quizzes | 5 | % 25 |
Midterms | 1 | % 35 |
Final | 1 | % 40 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 60 | |
PERCENTAGE OF FINAL WORK | % 40 | |
Total | % 100 |
Activities | Number of Activities | Duration (Hours) | Workload |
Course Hours | 14 | 3 | 42 |
Study Hours Out of Class | 16 | 6 | 96 |
Quizzes | 5 | 1 | 5 |
Midterms | 1 | 2 | 2 |
Final | 1 | 2 | 2 |
Total Workload | 147 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | To have theoretical and practical knowledge and skills in cartoon and animation. | |
2) | To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction. | |
3) | Making animated films with various artistic styles and techniques. | |
4) | Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style. | |
5) | To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them. | |
6) | To be able to evaluate cartoon and animations in the framework of their knowledge and skills. | |
7) | To be able to define and manage learning requirements in the field of cartoon and animation. | |
8) | To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field. | |
9) | To monitor developments in the field of cartoon and animation using foreign languages and to communicate with foreign colleagues. | |
10) | To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations. | |
11) | Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects. | |
12) | To have sufficient knowledge about ethical values and universal values in the field of cartoon and animation. |