CARTOON AND ANIMATION | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
COP4419 | Wissen Akademi Network Systems Engineering | Fall Spring |
3 | 0 | 3 | 6 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | English |
Type of course: | Non-Departmental Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | Face to face |
Course Coordinator : | Dr. Öğr. Üyesi YÜCEL BATU SALMAN |
Course Lecturer(s): |
Prof. Dr. TAŞKIN KOÇAK Dr. Öğr. Üyesi TARKAN AYDIN Dr. Öğr. Üyesi CEMAL OKAN ŞAKAR Dr. Öğr. Üyesi YÜCEL BATU SALMAN |
Recommended Optional Program Components: | None. |
Course Objectives: | The students will use the state-of-the-art Cisco wireline infrastructure equipment in our Computer Networks and Mobile Communications Laboratory. The equipments are given by Wissen Academy. The students are expected to acquire a very valuable knowledge on fundamentals of networking switching and routing standards as well as gain hands-on experience using, programming, setting up and maintenance of the Cisco networking equipments. |
The students who have succeeded in this course; 1. Learning basics of Cisco networking equipment 2. Improving students' practical experiences 3. Learning the basic requirements for a network switching 4. Learning to provide programming and installation 5. Equipment maintenance and use of the achievements of providing information about |
This course covers comprehensive overview of networking; 1)switching; 2)local area networks; 3)routing; 4)Cisco router series, 5)Cisco switches, 6)wireless network security, 7)firewalls. |
Week | Subject | Related Preparation |
1) | Intro. To Cisco Catalyst switches, Principles of switching and MAC adresses | |
2) | Boot procedure of a switch, How to use IOS operating system | |
3) | Virtual Local Area Networks, VLAN Trunking (802.1Q, ISL) | |
4) | STP, VTP and DTP protocols, IP addresses, IP address classes | |
5) | Subnetting/supernetting, VLSM / CIDR | |
6) | DHCP, DNS | |
7) | Cisco Router Series, WAN cards and other modules | |
8) | IOS operating system, Resetting the password of a router | |
9) | Static Routing, RIPv2 Dynamic Routing Protocol, EIGRP Protocol | |
10) | OSPF Protocol, Wireless Network Technologies, Wireless Network Devices | |
11) | SSID, BSSID concepts , Wireless LAN security , Attacks from inside of Network , Attacks from outside of Network | |
12) | Network Security Criteria, Network Security Devices, Virtual Private Networks (VPN), Network Address Translation (NAT) | |
13) | Secure access with Access Control Lists (ACL) and Firewalls, WAN Principles | |
14) | WAN Modules, HDLC, PPP, Frame Relay |
Course Notes / Textbooks: | None. |
References: | None. |
Semester Requirements | Number of Activities | Level of Contribution |
Attendance | 14 | % 10 |
Laboratory | 14 | % 20 |
Homework Assignments | 5 | % 10 |
Project | 1 | % 10 |
Midterms | 2 | % 20 |
Final | 1 | % 30 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 60 | |
PERCENTAGE OF FINAL WORK | % 40 | |
Total | % 100 |
Activities | Number of Activities | Duration (Hours) | Workload |
Course Hours | 14 | 3 | 42 |
Study Hours Out of Class | 12 | 3 | 36 |
Project | 1 | 20 | 20 |
Homework Assignments | 5 | 4 | 20 |
Midterms | 2 | 2 | 4 |
Final | 1 | 2 | 2 |
Total Workload | 124 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | To have theoretical and practical knowledge and skills in cartoon and animation. | |
2) | To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction. | |
3) | Making animated films with various artistic styles and techniques. | |
4) | Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style. | |
5) | To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them. | |
6) | To be able to evaluate cartoon and animations in the framework of their knowledge and skills. | |
7) | To be able to define and manage learning requirements in the field of cartoon and animation. | |
8) | To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field. | |
9) | To monitor developments in the field of cartoon and animation using foreign languages and to communicate with foreign colleagues. | |
10) | To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations. | |
11) | Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects. | |
12) | To have sufficient knowledge about ethical values and universal values in the field of cartoon and animation. |