CARTOON AND ANIMATION | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
CMP4502 | Distributed Databases | Fall Spring |
3 | 0 | 3 | 6 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | English |
Type of course: | Non-Departmental Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | Face to face |
Course Coordinator : | Dr. Öğr. Üyesi TARKAN AYDIN |
Recommended Optional Program Components: | None |
Course Objectives: | Communication paradigms: client/server protocols, remote procedure call (e.g., Java RMI), multicast protocols handling asynchronous communication and failures. Distributed transaction management requires enhanced concurrency control methods. Comparing algorithms proposed by researchers and commercial solutions. Replicating data to increase fault-tolerance and the performance of databases. |
The students who have succeeded in this course; 1. Be able to understand Distributed computing systems, their characteristics, and desired functionality 2. Become familiar with Distributed computer system models and architectures 3. Be able to understand Synchronization 4. Be able to understand Replication 5. Be able to use distributed naming 6. Be able to understand Fault-tolerance |
1.Introduction 2.DDBMS Architecture 3.Distributed Database Design 4.Semantic Integrity Control 5.Query decomposition and data localization 6.Optimization of Distributed Queries 7.Transactions 8.Concurrency Control 9.Reliability |
Week | Subject | Related Preparation |
1) | Introduction: syllabus, administration and organization of the course, general introduction in distributed DBMS | None |
2) | DDBMS Architecture: definition of DDBMS architecture, ANSI/SPARC standard, global, local, external, and internal schemas, DDBMS architectures, components of DDBMS | None |
3) | Distributed Database Design: conceptual design (what can be distributed, design patterns), top-down, bottom-up patterns, technical design (fragmentation, allocation and replication of fragments, optimality, heuristics) | None |
4) | Semantic Integrity Control: view management, security control, integrity control | None |
5) | Semantic Integrity Control: view management, security control, integrity control | None |
6) | Midterm Exam 1 | Review all the topics |
7) | Query decomposition and data localization: normalization, analysis, elimination of redundancy, rewriting, reduction for HF, reduction for VF | None |
8) | Optimization of Distributed Queries: basic concepts, distributed cost model, database statistics | None |
9) | Optimization of Distributed Queries: ordering of joins and semijoins, query optimization algorithms, INGRES, System R, hill climbing | None |
10) | Transactions: introduction to transactions, definition and examples, properties, classification, processing issues, execution | None |
11) | Midterm Exam 2 | Review all the topics |
12) | Concurrency Control: definition, execution schedules, examples, locking based algorithms, timestamp ordering algorithm, deadlock management | None |
13) | Reliability: definitions, basic concepts, local recovery management, distributed reliability protocols | None |
14) | Reliability: distributed reliability protocols, 2PC protocol | None |
Course Notes / Textbooks: | Principles of Distributed Database Systems by M. Tamer Özsu and Patrick Valduriez |
References: | None |
Semester Requirements | Number of Activities | Level of Contribution |
Project | 1 | % 10 |
Midterms | 2 | % 40 |
Final | 1 | % 50 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 40 | |
PERCENTAGE OF FINAL WORK | % 60 | |
Total | % 100 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | To have theoretical and practical knowledge and skills in cartoon and animation. | |
2) | To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction. | |
3) | Making animated films with various artistic styles and techniques. | |
4) | Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style. | |
5) | To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them. | |
6) | To be able to evaluate cartoon and animations in the framework of their knowledge and skills. | |
7) | To be able to define and manage learning requirements in the field of cartoon and animation. | |
8) | To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field. | |
9) | To monitor developments in the field of cartoon and animation using foreign languages and to communicate with foreign colleagues. | |
10) | To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations. | |
11) | Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects. | |
12) | To have sufficient knowledge about ethical values and universal values in the field of cartoon and animation. |