CARTOON AND ANIMATION | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
CMP4323 | Wireless and Mobile Networks | Fall | 3 | 0 | 3 | 6 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | English |
Type of course: | Non-Departmental Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | Face to face |
Course Coordinator : | MEHMET ŞÜKRÜ KURAN |
Recommended Optional Program Components: | None |
Course Objectives: | This course covers wireless and mobile networking concepts and protocols with real-world examples. This course aims to prvide students with a basic understanding about the wireless and mobile networks and related problem solving discipline using mathematics / engineering principles. |
The students who have succeeded in this course; I. An ability to design algorithms for wireless communication problems II. An ability to develop test and monitoring programs for wireless networks III. An ability to design packet size optimization techniques for wireless networks IV. An ability to analyze and evaluate the performance of wireless networks V. An ability to design communication solutions for vehicular networks VI. An ability to organize and document program code following the principles of software engineering and to professional prepare project reports. |
This course covers wireless and mobile networking concepts and protocols with real-world examples. After completing the course, students will get a basic understanding about the wireless and mobile networks and related problem solving discipline using mathematics / engineering principles. 1st Week: An overview of wireless networks 2nd Week: Broadband Communication Technologies 3rd Week: 3G Communication Technologies 4th Week: 4G and Beyond 5th Week: Wireless Local Area Networks 6th Week: Midterm Exam-I 7th Week: Near Field Communications 8th Week: RFID 9th Week: Ad Hoc Networks 10th Week: Wireless Sensor Networks 11th Week: Midterm Exam-II 12th Week: Packet Size Optimization in Wireless Networks 13th Week: Underwater Acoustic and Underground Communications 14th Week: Vehicular Networks and Review |
Week | Subject | Related Preparation |
1) | 1st Week: An overview of wireless networks | |
2) | 2nd Week: Broadband Communication Technologies | |
3) | 3rd Week: 3G Communication Technologies | |
4) | 4th Week: 4G and Beyond | |
5) | 5th Week: Wireless Local Area Networks | |
6) | 6th Week: Midterm Exam-I | |
7) | 7th Week: Near Field Communications | |
8) | 8th Week: RFID | |
9) | 9th Week: Ad Hoc Networks | |
10) | 10th Week: Wireless Sensor Networks | |
11) | 11th Week: Midterm Exam-II | |
12) | 12th Week: Packet Size Optimization in Wireless Networks | |
13) | 13th Week: Underwater Acoustic and Underground Communications | |
14) | 14th Week: Vehicular Networks |
Course Notes / Textbooks: | 1. W. Stallings, “Data and Computer Communications,” Prentice Hall, 8th edition, 2007. |
References: | 2. I.F. Akyildiz and M.C. Vuran, ''Wireless Sensor Networks,'' John Wiley & Sons, 2010. |
Semester Requirements | Number of Activities | Level of Contribution |
Attendance | 10 | % 5 |
Project | 1 | % 25 |
Midterms | 2 | % 40 |
Final | 1 | % 30 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 45 | |
PERCENTAGE OF FINAL WORK | % 55 | |
Total | % 100 |
Activities | Number of Activities | Workload |
Course Hours | 14 | 42 |
Study Hours Out of Class | 14 | 82 |
Midterms | 2 | 6 |
Final | 1 | 3 |
Total Workload | 133 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | To have theoretical and practical knowledge and skills in cartoon and animation. | |
2) | To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction. | |
3) | Making animated films with various artistic styles and techniques. | |
4) | Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style. | |
5) | To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them. | |
6) | To be able to evaluate cartoon and animations in the framework of their knowledge and skills. | |
7) | To be able to define and manage learning requirements in the field of cartoon and animation. | |
8) | To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field. | |
9) | To monitor developments in the field of cartoon and animation using foreign languages and to communicate with foreign colleagues. | |
10) | To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations. | |
11) | Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects. | |
12) | To have sufficient knowledge about ethical values and universal values in the field of cartoon and animation. |