TEXTILE AND FASHION DESIGN
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
CMP4221 Multimedia Systems and Communications Spring 3 0 3 6
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Assist. Prof. HASSAN IMANI
Course Lecturer(s): Assist. Prof. ÖVGÜ ÖZTÜRK ERGÜN
Recommended Optional Program Components: None
Course Objectives: This course teaches fundamental topics related to multimedia systems and analysis. A top-down analysis of video processing applications, algorithms, tools, and fundamentals. Applications include digital TV, computer games, cinema special effects, 3D TV, medical imaging, and forensics. Algorithms include motion estimation, filtering and restoration, de-interlacing and enhancement, interpolation and super-resolution, stereo and 3D video processing, coding, and compression standards.

Learning Outcomes

The students who have succeeded in this course;
I. To be able to use fundamental signal processing knowledge to solve problems in multimedia data processing
II. To acquire knowledge about working principles of various media devices and be able to combine them to build larger multi-media systems
III. To practice programming fundamentals for the design and control of digital data processing and apply them to real world problems
IV. To do research on theoretical concepts behind vision, imaging, colors and video by investigating basic processing techniques in detail
V. To evaluate and analyze the mechanism among multimedia devices, their communication principles, to investigate the usage of these devices, hence to analyze the needs of community
VI. To know the basic concepts in major fields of applied engineering ( computer vision, communications, data mining, sensors, human-computer interaction
VII. To know applications of multimedia systems, to face the challenges
and obtain a global view starting from theoretical concepts to big
applications used in our daily life.

Course Content

The teaching methods of the course are as follows:
Project
Lesson
Reading
Application
Simulation
Individual Study
Application

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introduction to Multimedia Systems
2) Introduction to Digital Images and multimedia protocols
3) Image compression and Image Formats 1
4) Image compression and Image Formats 2
5) RGB images, Color spaces, Scaling, resizing, Arithmetic and Bitwise Operations, Binarization, Adaptive Thresholding, Dilation, Erosion Convolution, Image Filtering Techniques
6) Dealing with video files in OpenCV Introduction to deep learning
7) 1st Midterm Exam Exact midterm exam date will be announced
8) Introduction to Generative AI for text, image and video (NLP, CV)
9) Introduction to Information Theory and channel Coding
10) Video Compression Techniques
11) Basics of Computer Networks
12) Streaming (MQTT)
13) Video streaming with Gstreamer
14) Semester review

Sources

Course Notes / Textbooks: Digital Video Processing, A. Murat Tekalp, PEARSON
Any other books related to subjects each week
References: Digital Video Processing, A. Murat Tekalp, PEARSON
Her hafta konularla ilgili başka kitaplar

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Project 1 % 20
Midterms 1 % 40
Final 1 % 40
Total % 100
PERCENTAGE OF SEMESTER WORK % 40
PERCENTAGE OF FINAL WORK % 60
Total % 100

ECTS / Workload Table

Activities Number of Activities Workload
Course Hours 14 42
Project 8 64
Midterms 1 18
Final 1 36
Total Workload 160

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Understands the principles of artistic creation and basic design and applies the art and design objects he creates within this framework.
2) Conducts the multifaceted research required for textile and fashion design processes and analyzes and interprets the results.
3) Creates original and applicable fabric, clothing and pattern designs by using elements from different historical periods and cultures in accordance with his purpose.
4) Recognizes textile raw materials and equipments.
5) Uses computer programs effectively in the garment and fabric surface design process.
6) Has professional technical knowledge regarding the implementation of clothing designs and production; In this context, recognizes and uses technological tools and equipment.
7) Understands the importance of interdisciplinary interaction and communication in textile and clothing design-production-presentation processes and reflects this on the processes.
8) Works in a programmed and disciplined manner in professional practices.
9) Realizes the necessity of lifelong learning to maintain his productivity, creativity and professional competence.
10) Understands, adopts and applies ethical responsibilities in professional practices; Has knowledge of relevant legal regulations.
11) Establishes effective visual, written and verbal communication in the field of textile and fashion design.
12) Reflects his knowledge on current and contemporary issues from all fields to his professional theoretical and practical studies on textile and clothing design; Understands the social and universal effects of these issues.
13) Has sufficient awareness about social justice, environmental awareness, quality culture and protection of cultural values.