Week |
Subject |
Related Preparation |
1) |
Introduction and Overview of the Course |
|
2) |
The political economy of media / Key concepts |
“For a political economy of mass communications”, Graham Murdock & Peter Golding |
3) |
The political economy of media / Key concepts |
“The study of the political economy of the media in the twenty-first century”, Janet Wasko |
4) |
Media, Power and Democracy |
Readings from Louis Althusser, Antonio Gramsci and Herbert Schiller |
5) |
Manufacturing consent: the political economy of the mass media |
“Manufacturing consent: the political economy of the mass media”
Edward S. Herman/Noam Chomsky |
6) |
The political economy of the press and news value |
“The structure of foreign news: the presentation of the Congo, Cuba and Cyprus crises in four Norwegian newspapers”, Johan Galtung and Mari Ruge
“What Is News? Galtung and Ruge revisited”, Tony Harcup & Deirdre O'Neill |
7) |
Midterm |
|
8) |
Introduction to political economy of new media |
|
9) |
Alternative media |
|
10) |
Alternative media and crowdfunding in the digital age |
|
11) |
Net neutrality |
|
12) |
The political economy of film industry
Discussion: The Post (movie) |
|
13) |
A comparative analysis of media pluralism |
|
14) |
Closing section: final review before final exam |
|
|
Program Outcomes |
Level of Contribution |
1) |
To have theoretical and practical knowledge and skills in cartoon and animation. |
|
2) |
To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction. |
|
3) |
Making animated films with various artistic styles and techniques. |
|
4) |
Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style. |
|
5) |
To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them. |
|
6) |
To be able to evaluate cartoon and animations in the framework of their knowledge and skills. |
|
7) |
To be able to define and manage learning requirements in the field of cartoon and animation. |
|
8) |
To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field. |
|
9) |
To monitor developments in the field of cartoon and animation using foreign languages and to communicate with foreign colleagues. |
|
10) |
To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations. |
|
11) |
Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects. |
|
12) |
To have sufficient knowledge about ethical values and universal values in the field of cartoon and animation. |
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