Week |
Subject |
Related Preparation |
1) |
What is story? Different narrative styles.
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2) |
Visual story telling tools used by the artist.
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Working on the assignments.
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3) |
Statement, Design and Atmosphere. Understanding “Blade Runner” and “Seven”.
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Working on the assignments. |
4) |
Breaking-down a script and designing emotional rhythm.
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Working on the assignments. |
5) |
Designing visual system and all components of it. Other art forms to collaborate.
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Working on the assignments. |
6) |
Designing a shot with using graphic components in order to create dramatic tension. All considerations to make a coverage on a scene.
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Working on the assignments. |
7) |
Assessment for the assignment
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Working on the assignments. |
8) |
What is art What is Craft? Society, culture and target audience.
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Working on the assignments.
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9) |
Pre-visualizing, working with story boards. Pre production.
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Working on the assignments. |
10) |
Narrative use of light, camera and working with a director of photography. Comparison between film and digital.
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Working on the assignments. |
11) |
Directing T.V. Commercials.
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Working on the assignments. |
12) |
Directing music videos. Visual system on Experimental Filmmaking.
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Working on the assignments. |
13) |
Components of production designing.
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Working on the assignments.
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14) |
Cognitive perception of audience and manipulating emotions.
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Final Project |
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Program Outcomes |
Level of Contribution |
1) |
To have theoretical and practical knowledge and skills in cartoon and animation. |
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2) |
To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction. |
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3) |
Making animated films with various artistic styles and techniques. |
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4) |
Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style. |
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5) |
To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them. |
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6) |
To be able to evaluate cartoon and animations in the framework of their knowledge and skills. |
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7) |
To be able to define and manage learning requirements in the field of cartoon and animation. |
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8) |
To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field. |
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9) |
To monitor developments in the field of cartoon and animation using foreign languages and to communicate with foreign colleagues. |
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10) |
To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations. |
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11) |
Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects. |
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12) |
To have sufficient knowledge about ethical values and universal values in the field of cartoon and animation. |
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