POV3333 Icons and SymbolsBahçeşehir UniversityDegree Programs CARTOON AND ANIMATIONGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
CARTOON AND ANIMATION
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
POV3333 Icons and Symbols Spring 2 2 3 5
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Instructor DENİZ EYÜCE ŞANSAL
Recommended Optional Program Components: None
Course Objectives: This class aims to introduce students into the logic, the way of function and the impact of icons and symbols in culture. Introducing the medial differences between image and text will open the field to discuss artistic approaches to this problem especially in photography, but also in literature, film and painting.


Learning Outcomes

The students who have succeeded in this course;
1. Identify the logic and function of icons and symbols in culture.
2. Discuss the artistic approaches to icons and symbols in literature, art, painting and photography in particular.
3. Analyze artistic products based on different approaches.
4. Execute photographic experiments with respect to icons and symbols.
5. Evaluate the cultural impacts of icons and symbols in their own image and text productions.
6. Construct a theoretical framework with respect to icons and symbols to build upon.

Course Content

In this class students discuss theoretical texts and analyse artwork, but also do some photographic experiments with respect to symbols and icons. In the last part of each class we will discuss these photographical experiments. In this way the students develop a deep understanding of the cultural impacts of these medial differences and their own image and text production.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introduction to the Course
2) Iconic Communication: Barker: Human Communication Processes King: On the Possibility and Impossibility of a Universal Iconic Communication System Weekly readings will be assigned.
3) Roscoe: The Limits of Iconic Communication Weekly readings will be assigned.
4) McLaren: Some Pictorial Symbol Systems for Public Spaces ISOTYPES a.o. Weekly readings will be assigned.
5) Exhibition Visit Weekly readings will be assigned.
6) Mitchell: Picture Theory: Introduction & The Pictorial Turn Weekly readings will be assigned.
7) Metapictures Weekly readings will be assigned.
8) Beyond Comparison: Picture, Text, and Method Weekly readings will be assigned.
9) Ekphrasis and the Other Weekly readings will be assigned.
10) Ut Pictura Poesis: Abstract Painting and Language Weekly readings will be assigned.
11) Theorising film and television Weekly readings will be assigned.
12) Continued: The Photographic Essay: Four Case Studies Weekly readings will be assigned.
13) Realism, Irrealism, and Ideology: After Nelson Goodman & Conclusion: Some Pictures of Representation Weekly readings will be assigned.
14) Conclusion and Review for the Final Exam Weekly readings will be assigned.

Sources

Course Notes / Textbooks:
References:

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 1 % 15
Midterms 1 % 25
Final 1 % 60
Total % 100
PERCENTAGE OF SEMESTER WORK % 40
PERCENTAGE OF FINAL WORK % 60
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 4 56
Study Hours Out of Class 14 4 56
Midterms 1 2 2
Final 1 2 2
Total Workload 116

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To have theoretical and practical knowledge and skills in cartoon and animation.
2) To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction.
3) Making animated films with various artistic styles and techniques.
4) Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style.
5) To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them.
6) To be able to evaluate cartoon and animations in the framework of their knowledge and skills.
7) To be able to define and manage learning requirements in the field of cartoon and animation.
8) To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field.
9) To monitor developments in the field of cartoon and animation using foreign languages ​​and to communicate with foreign colleagues.
10) To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations.
11) Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects.
12) To have sufficient knowledge about ethical values ​​and universal values ​​in the field of cartoon and animation.