LAW3081 Women's RightsBahçeşehir UniversityDegree Programs DIGITAL GAME DESIGNGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
DIGITAL GAME DESIGN
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
LAW3081 Women's Rights Spring 0 2 1 4
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Assoc. Prof. SEDA ÖKTEM ÇEVİK
Recommended Optional Program Components: None
Course Objectives: To arouse awareness on the women's rights, to give information regarding international conventions.

Learning Outcomes

The students who have succeeded in this course;
I. He defines historical background of CEDAW and fundamental informations on women's rights.
II. He detects effect of CEDAW in Turkish Law.
III. He determines decisions taken in studies occured after CEDAW.
IV. He defines Beijing conference and European Union regulations.
V. He detects developments on women's rights in the world.

Course Content

Week 1: General Introduction to the course with basic information about CEDAW, changes about gender equality in Turkish Civil Code
Week 2: History of women's rights and overview of CEDAW
Week 3: The development of the Turkish law after CEDAW, the concept of positive discrimination
Week 4: Provisions of the CEDAW I, General informations,
Week 5: Provisions of CEDAW II
Week 6: Optional additional protocols and the studies in this context I
Week 7: General Review
Week 8: Mid-term exam
Week 9: Optional Additional Protocol and studies in this context II
Week 10: decisions taken in studies made after CEDAW
Week 11: Beijing conference
Week 12: The European Union regulations
Week 13: implications for Turkey
Week 14: developments in the world and due diligence
Week 15: The causes of the problem and solutions according to you.
Week 16: Final Exam

Weekly Detailed Course Contents

Week Subject Related Preparation
1) General Introduction to the course with basic information about CEDAW, changes about gender equality in Turkish Civil Code
2) History of women's rights and overview of CEDAW
3) The development of the Turkish law after CEDAW, the concept of positive discrimination
4) Provisions of the CEDAW I, General informations,
5) Provisions of CEDAW II
6) Optional additional protocols and the studies in this context I
7) General Review
8) Midterm exam
9) Optional Additional Protocol and studies in this context II
10) Beijing conference
11) The European Union regulations
12) Decisions taken in studies made after CEDAW
13) Implications for Turkey
14) Developments in the world and due diligence
15) The causes of the problem and solutions according to you
16) Final exam

Sources

Course Notes / Textbooks: Yok/None
References: Demet Özdamar, Cedaw Sözleşmesi, 2009.

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Presentation 1 % 40
Final 1 % 60
Total % 100
PERCENTAGE OF SEMESTER WORK % 40
PERCENTAGE OF FINAL WORK % 60
Total % 100

ECTS / Workload Table

Activities Number of Activities Workload
Course Hours 16 32
Study Hours Out of Class 14 14
Homework Assignments 4 8
Midterms 2 20
Final 2 30
Total Workload 104

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Comprehend the conceptual importance of the game in the field of communication, ability to implement the player centered application to provide design.
2) Analyze, synthesize, and evaluate information and ideas from various perspectives.
3) Analyze the key elements that make up specific game genres, forms of interactions, mode of narratives and understand how they are employed effectively to create a successful game.
4) Understand game design theories and methods as well as implement them during game development; to make enjoyable, attractive, instructional and immersive according to the target audience.
5) Understand the technology and computational principles involved in developing games and master the use of game engines.
6) Understand the process of creation and use of 2D and 3D assets and animation for video games.
7) Understand and master the theories and methodologies of understanding and measuring player experience and utilize them during game development process.
8) Comprehend and master how ideas, concepts and topics are conveyed via games followed by the utilization of these aspects during the development process.
9) Manage the game design and development process employing complete documentation; following the full game production pipeline via documentation.
10) Understand and employ the structure and work modes of game development teams; comprehend the responsibilities of team members and collaborations between them while utilizing this knowledge in practice.
11) Understand the process of game publishing within industry standards besides development and utilize this knowledge practice.
12) Pitching a video game to developers, publishers, and players; mastering the art of effectively communicating and marketing the features and commercial potential of new ideas, concepts or games.