LAW3222 Law and EconomicsBahçeşehir UniversityDegree Programs CARTOON AND ANIMATIONGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
CARTOON AND ANIMATION
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
LAW3222 Law and Economics Spring 3 0 3 8
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Dr. Öğr. Üyesi ZAFER KAHRAMAN
Course Lecturer(s): Assoc. Prof. EMİN KÖKSAL
Recommended Optional Program Components: Optional Course Materials: videos, games, etc.
Course Objectives: The course aims to put the interaction between the legal system and the market system. It examines why law is necessary for markets to function and it uses economic principles to analyze laws.

Learning Outcomes

The students who have succeeded in this course;
I. Defines the economic theory of property
II. Defines the Coase theorem
III. Defines the economic theory of tort law
IV. Defines the social cost of accidents
V. Identifies the optimum precaution
VI. Defines an economic theory of crime and punishment
VII. Identifies the optimum deterrence
VIII. Defines antitrust law and regulated industries
IX. Analyzes regulated industries
X. Defines privatization and deregulation

Course Content

An economic theory of property,An economic theory of tort law, An economic theory of crime and punishment, An economic theory of contract, Antitrust law and regulated industries, Privatization & Deregulation

Weekly Detailed Course Contents

Week Subject Related Preparation
1) An introduction to law and economics
2) An economic theory of property
3) Topics in the economics of property law
4) An economic theory of tort law
5) Topics in the economics of tort liability
6) An economic theory of crime and punishment
7) Review
8) Topics in crime and punishment
9) An economic theory of contract
10) Topics in the economics of contract law
11) Antitrust law and regulated industries
12) Topics in antitrust law and regulated industries
13) Privatization
14) Privatization & Deregulation

Sources

Course Notes / Textbooks: Law & Economics, Robert Cooter and Thomas Ulen; Pearson Education
References:

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Midterms 1 % 40
Final 1 % 60
Total % 100
PERCENTAGE OF SEMESTER WORK % 40
PERCENTAGE OF FINAL WORK % 60
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 13 3 39
Study Hours Out of Class 13 13 169
Midterms 1 2 2
Final 1 2 2
Total Workload 212

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To have theoretical and practical knowledge and skills in cartoon and animation.
2) To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction.
3) Making animated films with various artistic styles and techniques.
4) Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style.
5) To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them.
6) To be able to evaluate cartoon and animations in the framework of their knowledge and skills.
7) To be able to define and manage learning requirements in the field of cartoon and animation.
8) To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field.
9) To monitor developments in the field of cartoon and animation using foreign languages ​​and to communicate with foreign colleagues.
10) To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations.
11) Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects.
12) To have sufficient knowledge about ethical values ​​and universal values ​​in the field of cartoon and animation.