REK5302 Cases in AdvertisingBahçeşehir UniversityDegree Programs CARTOON AND ANIMATIONGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
CARTOON AND ANIMATION
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
REK5302 Cases in Advertising Fall 3 0 3 8
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: Turkish
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Instructor DEMİR KARPAT POLAT
Course Lecturer(s): Prof. Dr. ALİ ATIF BİR
Recommended Optional Program Components: None
Course Objectives: The course aims to enable students to discuss tools, techniques and implementations of advertising referring relevant theory, concepts and methods. The course also aims to enable students to understand and interpret dynamics and methods of the advertising industry strategically and creatively.

Learning Outcomes

The students who have succeeded in this course;
1)will be able to evaluate recent advertising practices
2)will be able to identify the dynamics of advertising industry and fundumental approaches
3)will be able to manage creative process
4)will be able to produce creative concepts

Course Content

In this course it is turned to practice what students learn in theory regarding principles of advertising. Theories used in advertising campaigns are analysed comparatively. The benefits of using strategic and creative perspective simultanously are identified. In the light of this perspective, advertising campaigns are evaluated by using strategic and creative perspective simultanously.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introduction
2) Strategic analysis of an advertising campaign and myths about creative process of advertising
3)
4) Analysis of advertising campaigns Preparation of homework
5) Analysis of advertising campaigns Preparation of homework
6) Advertising dynamics in Turkey and new approaches
7) Analysis of advertising campaigns Preparation of homework
8) Analysis of advertising campaigns Preparation of homework
9) Advertising dynamics in the world and new approaches
10) Analysis of advertising campaigns
11) Analysis of advertising campaigns Preparation of homework
12) Recent successful advertising campaigns and new trends in advertising
13) Analysis of advertising campaigns Preparation of homework
14) Evaluation of creative ideas presentation

Sources

Course Notes / Textbooks: Course notes will be given weekly.
References: 1. Satan reklam yaratmak, Luke Sullivan, 2001, Mediacat
Hey Whipple Squeeze This: A guide to creating great ads

2. Bir reklamcının itirafları, David Ogilvy,2008, Reklamcılık Vakfı Yayınları
Confessions of an Advertising Man

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 14 % 0
Homework Assignments 1 % 40
Final 1 % 60
Total % 100
PERCENTAGE OF SEMESTER WORK % 40
PERCENTAGE OF FINAL WORK % 60
Total % 100

ECTS / Workload Table

Activities Number of Activities Workload
Course Hours 14 48
Study Hours Out of Class 14 48
Homework Assignments 14 43
Final 14 53
Total Workload 192

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To have theoretical and practical knowledge and skills in cartoon and animation.
2) To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction.
3) Making animated films with various artistic styles and techniques.
4) Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style.
5) To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them.
6) To be able to evaluate cartoon and animations in the framework of their knowledge and skills.
7) To be able to define and manage learning requirements in the field of cartoon and animation.
8) To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field.
9) To monitor developments in the field of cartoon and animation using foreign languages ​​and to communicate with foreign colleagues.
10) To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations.
11) Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects.
12) To have sufficient knowledge about ethical values ​​and universal values ​​in the field of cartoon and animation.