GEP0519 Apparel, Culture and SocietyBahçeşehir UniversityDegree Programs INDUSTRIAL PRODUCTS DESIGNGeneral Information For StudentsDiploma SupplementErasmus Policy StatementBologna CommissionNational Qualifications
INDUSTRIAL PRODUCTS DESIGN
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
GEP0519 Apparel, Culture and Society Spring
Fall
3 0 3 5
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: GE-Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Hybrid
Course Coordinator : Assist. Prof. ÖZGE NALBANTOĞLU
Course Objectives: In this course, it is aimed to examine the society, the individual in the society, the individual's perception of culture; in short, the lifestyle of the individual belonging to a certain society and culture in a certain place, and the individual's clothing choices, which form the basis of all these titles.

Learning Outcomes

The students who have succeeded in this course;
1) Identifies the connection between the relationships between society, urban culture and the individual;
2) Analyzes the subcultural styles that exist in the international fashion design platform;
3) Compares how urban space affects the evolution of society and culture;
4) Compares how mass media and media affect subcultures;
5) Explains the definition of clothing as a means of communication;
6) Analyzes post-millennial global fashion design trends in youth subcultures.

Course Content

This course focuses on society, culture and subcultures through the city, and the reflections of subcultures in the field of apparel design. First, the differences between the city's central and non-central areas will be examined; the definitions of shantytowns, slums, ghettos and peripheral neighborhoods that provide the basis for the emergence and formation of subcultures along with the city center will be made. Then, the concepts of culture, popular culture and subculture will be defined; and how these concepts correspond to the city center and non-central areas of the city will be examined. Finally, the concept of clothing, which has its own communication language, will be defined and the clothing styles that emerged in youth subcultures after 2000 will be examined.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introduction: Discussion on the place and importance of the course in social life and examples of similar processes in perceiving and using different design disciplines. None
2) Definition of society and its needs in sociological infrastructure. None
3) Definition of the concepts of culture, popular culture, subculture and counterculture. None
4) Definition of the concepts of center and edge in the city. None
5) Human landscapes in transforming cities and Istanbul as an example. None
6) Discussion on the interaction of city and culture. None
7) Discussion on the interaction of mass media and culture. None
8) Midterm Week
9) Defining clothing as a means of communication. None
10) Styles in Youth Subcultures: Emo ve Scene, Hipster, Yuccie, Normcore, Memecore ve Cutesters, Harajuku ve K-Pop, E-Girls. None
11) Styles in Youth Subcultures: Soft Grunge, Skate Punk, Sea Punk ve Vaporwave, Steampunk, Syber Gothic, Gothic Lolita ve Pastel Gothic, Witch House ve Nu Gothic, Health Goth ve Getto Gothic. None
12) Preparation for presentation: Expression of field research data on youth subculture in Bağcılar, Istanbul. None
13) Students' presentations. Preparation for the presentation
14) Students' presentations. Preparation for the presentation

Sources

Course Notes / Textbooks: PowerPoint Sunumları. Ders konusuyla ilgili notlar her dersten sonra öğrencilerle paylaşılacaktır.
PowerPoint Presentations. Notes on the course topic will be shared with students after each lesson.
References: *Abercrombie, N., Hill, S. ve Turner, B. (1994). The Penguin Dictionary of Sociology. London: Puffin Books.
*Adorno, T. (2001). The Culture Industry: Selected Essays on Mass Culture (Routledge Classics) 2nd Edition. London: Routledge.
*Bal, H. (2006). Kent Sosyolojisi. Bursa: Sentez Yayınları.
*Byrine, D. (2001). Understanding the Urban, New York: Palgrave.
*Davis, F. (1997). Fashion, Culture and Identity, USA: University of Chicago Press.
*Fiske, J. (2012). Understanding Popular Culture (Volume 4) 1st Edition. London: Routledge.
*Fogg, M. (2014). Fashion: The Whole Story. London: Prestel Publishing.
*Gelder, K. (1997). The Subcultures Reader, London: Routledge.
*Güvenç, B. (2015). İnsan ve Kültür. İstanbul: Boyut Yayıncılık.
*Hebdige, D. (1979). Subculture The Meaning of Style 1st Edition. London: Routledge.
*Lull, J. (2000). Media, Communication, Culture: A Global Approach. Cambridge: Polity Press.
*Tekelioğlu, O. (2006). Pop Yazılar Varoştan Merkeze Yürüyen Halk Zevki. İstanbul: Telos Yayıncılık.
*Woodward, I. (2013). Understanding Material Culture. London: Sage Publications.

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Homework Assignments 1 % 20
Presentation 1 % 15
Midterms 1 % 20
Final 1 % 45
Total % 100
PERCENTAGE OF SEMESTER WORK % 55
PERCENTAGE OF FINAL WORK % 45
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 13 3 39
Study Hours Out of Class 13 5 65
Presentations / Seminar 1 10 10
Midterms 1 2 2
Final 1 2 2
Total Workload 118

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Having the theoretical and practical knowledge proficiency in the discipline of industrial product design
2) Applying professional knowledge to the fields of product, service and experience design development
3) Understanding, using, interpreting and evaluating the design concepts, knowledge and language
4) Knowing the research methods in the discipline of industrial product design, collecting information with these methods, interpreting and applying the collected knowledge
5) Identifying the problems of industrial product design, evaluating the conditions and requirements of problems, producing proposals of solutions to them
6) Developing the solutions with the consideration of social, cultural, environmental, economic and humanistic values; being sensitive to personal differences and ability levels
7) Having the ability of communicating the knowledge about design concepts and solutions through written, oral and visual methods
8) To identify and apply the relation among material, form giving, detailing, maintenance and manufacturing methods of design solutions
9) Using the computer aided information and communication technologies for the expression of industrial product design solutions and applications
10) Having the knowledge and methods in disciplines like management, engineering, psychology, ergonomics, visual communication which support the solutions of industrial product design; having the ability of searching, acquiring and using the knowledge that belong these disciplines when necessary.
11) Using a foreign language to command the jargon of industrial product design and communicate with the colleagues from different cultures
12) Following and evaluating the new topics and trends that industrial product design needs to integrate according to technological and scientific developments
13) Planning, managing and executing the design process individually and as a team