ACL2004 Introduction to DramaBahçeşehir UniversityDegree Programs CARTOON AND ANIMATIONGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
CARTOON AND ANIMATION
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
ACL2004 Introduction to Drama Fall 3 0 3 6
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Dr. Öğr. Üyesi ELİF BAŞ
Course Lecturer(s): Dr. Öğr. Üyesi ELİF BAŞ
Recommended Optional Program Components: None
Course Objectives: This course will offer the students selected plays from Greek drama to the 20th century European drama with emphasis on the history and dramatic movements of Western drama.

Learning Outcomes

The students who have succeeded in this course;
Students will learn
• to apply the charactersistic points of classical tragedy to plays studied,
• to evaluate social psychological and political perspectives in the texts,
• to discuss major authors and themes related to different periods,
• to present their own perspectives and/or to compare and contrast different concepts in well-developed essays.

Course Content

Survey of world drama from the classical age to 20th century.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) General Introduction / Aristotle, Poetics/ definition of tragedy Reading
2) Introduction to Sophocles/ Analysis of the play Reading
3) Sophocles continued Reading
4) Introduction to Medieval and Renaissance Drama / Excerpts from Everyman and Dr. Faustus Reading
5) Analysis/ discussion of the plays Reading
6) Introduction to 19th Century Drama-Realism / G. B. Shaw Reading
7) Shaw, Candida continued. Reading
8) Introduction Ibsen: A Doll’s House /Well-made play / Analysis/ discussion of the play
9) Introduction to Naturalism /expressionism / Strindberg /Analysis/ discussion of the play Reading
10) Introduction to Beckett and 20th century drama/ Analysis/ discussion of the play Reading
11) Beckett continued Reading
12) Whose Life is it, anyway? , Brian Clark/ Introduction to P. Shaffer Reading
13) Discussion of. Equus Reading
14) Introduction to H. Pinter/ Discussion of Betrayal Reading
15) Final Examination
16) Final Examination

Sources

Course Notes / Textbooks: 1. Sophocles: Antigone
2. Anonymous: Everyman
3. C. Marlowe: Dr. Faustus
4. G. B. Shaw: Candida
5. H. Ibsen: A Doll’s House
6. A. Strindberg: Miss Julie
7. S. Beckett: Waiting for Godot
8. H.Pinter: Betrayal

Aristrotle, Poetics
Anthology of living Theater, Wilson/Goldfarb
7 Plays by Strinberg
References: Robert Brustein: Theater of Revolt
Eric Bentley :Life of Drama

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 14 % 0
Quizzes 3 % 30
Midterms 1 % 30
Final 1 % 40
Total % 100
PERCENTAGE OF SEMESTER WORK % 60
PERCENTAGE OF FINAL WORK % 40
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 3 42
Study Hours Out of Class 16 5 80
Homework Assignments 1 5 5
Quizzes 5 5 25
Midterms 1 2 2
Final 1 2 2
Total Workload 156

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To have theoretical and practical knowledge and skills in cartoon and animation.
2) To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction.
3) Making animated films with various artistic styles and techniques.
4) Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style.
5) To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them.
6) To be able to evaluate cartoon and animations in the framework of their knowledge and skills.
7) To be able to define and manage learning requirements in the field of cartoon and animation.
8) To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field.
9) To monitor developments in the field of cartoon and animation using foreign languages ​​and to communicate with foreign colleagues.
10) To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations.
11) Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects.
12) To have sufficient knowledge about ethical values ​​and universal values ​​in the field of cartoon and animation.