Week |
Subject |
Related Preparation |
1) |
Basic Photographing: - Visual ability of eye - Camera Obscura - Cameras - Filming Formatsand Respective Sensitivities - Objectives - Aperture and shutter - Exposure - Exposuremeters - Exposure methods and interventions - Depth of field, hyperfocal distance etc. |
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2) |
Medium format cameras: Large format cameras (camera motions, scheimpflug rule,capacity, exemplary shootings) and motions of 35 mm cameras. |
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3) |
Light, colour temperature, colour conversion filters, measurement of colour temperature,white proof in digital photographs, correction, contrast status, haze, density, polarized filtersand filter factors. |
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4) |
Photograph studio, studio systems and light systems. |
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5) |
Lighting and contrast. |
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6) |
Classwork with objects and models. |
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7) |
Shootings with continuous lights. |
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8) |
Combined utilization of various light sources. |
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9) |
Exemplar shootings related to high key photographs. Exemplar shootings related to low keyphotographs, white object shooting on white ground, black object shooting on black ground. |
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10) |
Chiaroscuro lighting - Rembrant lighting - Cameo lighting - Silhouette lighting Shootingspertaining to Notan lighting. |
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11) |
Presentation of midterm assignment. |
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12) |
Anahtar ışık -Dolgu ışık -Lateral -Ters ışık -Kafa üstü ışığı -Below-Bound -Arka plan -Yansıtma -Doğrudan Işık -Doğrusal olmayan Işık -Böyen -Geniş -Dar -Kelebek. |
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13) |
Architecture -Underwater -Aerial -Industrial -Nighttime -Shootings Requiring Large Plateaus:Automotive, Room -Location (Kitchen, Bathroom, Furnitures, etc) -Utilization of the AvailableAmbient Light and Use of Light Together. |
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14) |
Portrait and Portrait at location. |
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Program Outcomes |
Level of Contribution |
1) |
To have theoretical and practical knowledge and skills in cartoon and animation. |
4 |
2) |
To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction. |
2 |
3) |
Making animated films with various artistic styles and techniques. |
2 |
4) |
Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style. |
2 |
5) |
To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them. |
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6) |
To be able to evaluate cartoon and animations in the framework of their knowledge and skills. |
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7) |
To be able to define and manage learning requirements in the field of cartoon and animation. |
1 |
8) |
To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field. |
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9) |
To monitor developments in the field of cartoon and animation using foreign languages and to communicate with foreign colleagues. |
1 |
10) |
To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations. |
3 |
11) |
Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects. |
1 |
12) |
To have sufficient knowledge about ethical values and universal values in the field of cartoon and animation. |
1 |