BA2111 Business Case StudiesBahçeşehir UniversityDegree Programs CARTOON AND ANIMATIONGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
CARTOON AND ANIMATION
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
BA2111 Business Case Studies Fall 3 0 3 6
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Hybrid
Course Coordinator : Prof. Dr. ELİF OKAN
Course Lecturer(s): Instructor MARKUS CHRISTIAN SLEVOGT
Recommended Optional Program Components: None
Course Objectives: To analyse and understand a real strategic business situations and draw the right conclusions

Learning Outcomes

The students who have succeeded in this course;
The students who have succeeded in this course;
1. Demonstrates the skills required to read a case on business analytics
2. Shares the experiences of experts and experienced businessmen,
3. Combines theoretical learning with practice, gains knowledge about the practical applications of the learnings,
4. Can see and analyze the problems in the real working environment through company trips,
5. Have information about the stakeholders of the business,

Course Content

Strategic Mangament and its tools as much as their application in real business cases

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introduction to Strategic Management Read slide decks and selected material
2) Introduction into the semester's Main Case Study Read slide decks and selected material
3) Strategy History & Theory Read slide decks and selected material
4) Corporate Financials / Shareholder Value Read slide decks and selected material
5) Vision / Mission & Corporate Strategy Read slide decks and selected material
6) Environmental Ecology Read slide decks and selected material
7) Competitive Position Read slide decks and selected material
8) Industry Case Study on Competitive Positioning Read slide decks and selected material
9) Resources & Capabilities Read slide decks and selected material
10) Competitive Repositioning & Strategic Options Read slide decks and selected material
11) Implementation & Strategic Control Read slide decks and selected material
12) Main Case Study Read slide decks and selected material
13) Main Case Study Read slide decks and selected material
14) Review for Exam Preparation Read slide decks and selected material

Sources

Course Notes / Textbooks: Lecturer's slides
References: Literature:
Stephen Cummings, Duncan Angwin: Strategy Builder, How to create and communicate more effective strategies, John Wiley and Sons, 2015.
Henry Mintzberg, Bruce Ahlstrand, Joseph Lampel: Strategy Safari, The Free Press, New York, 1998.

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 14 % 15
Presentation 1 % 15
Project 1 % 30
Final 1 % 40
Total % 100
PERCENTAGE OF SEMESTER WORK % 30
PERCENTAGE OF FINAL WORK % 70
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 3 42
Study Hours Out of Class 14 7 98
Presentations / Seminar 1 2 2
Project 1 2 2
Final 1 2 2
Total Workload 146

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To have theoretical and practical knowledge and skills in cartoon and animation.
2) To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction.
3) Making animated films with various artistic styles and techniques.
4) Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style.
5) To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them.
6) To be able to evaluate cartoon and animations in the framework of their knowledge and skills.
7) To be able to define and manage learning requirements in the field of cartoon and animation.
8) To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field.
9) To monitor developments in the field of cartoon and animation using foreign languages ​​and to communicate with foreign colleagues.
10) To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations.
11) Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects.
12) To have sufficient knowledge about ethical values ​​and universal values ​​in the field of cartoon and animation.