SKY4067 Culture, Art and IstanbulBahçeşehir UniversityDegree Programs DIGITAL GAME DESIGNGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
DIGITAL GAME DESIGN
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
SKY4067 Culture, Art and Istanbul Spring 2 0 2 6
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: Turkish
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Prof. Dr. İSHAK AYDEMİR
Recommended Optional Program Components: none
Course Objectives:
Arousing interest in learning and recognition of Istanbul , the Istanbul to live it out with a rich cultural heritage and to educate individuals to become aware of the transfer and Istanbul specially in urban and residential area and ensure the development of a sense of belonging among individuals.

Learning Outcomes

The students who have succeeded in this course;

Having knowledge about the history of Istanbul and the Istanbul recognition is to provide a better way. Architectural, artistic , literary, geographical, historical, sociological and economic perspectives gives a chance to look .

Course Content


architectural cultural riches of Istanbul city, artistic, literary , geographical, historical, and sociological issues includes explaining evolutionary change that the city spent examining the economic perspective.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Student Life in Istanbul Şehir ve Kültür İstanbul Kitabındaki “Geleneksel Türk Sanatları ve İstanbul” “Şehir ve Kültür, Eşsizliğin Doruk Noktası: İstanbul” Şehir ve Kültür İstanbul “Şehir ve Kültür, Eşsizliğin Doruk Noktası: İstanbul” Research Articles on the subject to date
2) Istanbul today than yesterday Şehir ve Kültür İstanbul Kitabındaki “Geleneksel Türk Sanatları ve İstanbul” “Şehir ve Kültür, Eşsizliğin Doruk Noktası: İstanbul” Şehir ve Kültür İstanbul “Şehir ve Kültür, Eşsizliğin Doruk Noktası: İstanbul” Research Articles on the subject to date
3) Legends Istanbul Şehir ve Kültür İstanbul Kitabındaki “Geleneksel Türk Sanatları ve İstanbul” “Şehir ve Kültür, Eşsizliğin Doruk Noktası: İstanbul” Şehir ve Kültür İstanbul “Şehir ve Kültür, Eşsizliğin Doruk Noktası: İstanbul” Research Articles on the subject to date
4) From today's Istanbul Prohistorya settled History Şehir ve Kültür İstanbul Kitabındaki “Geleneksel Türk Sanatları ve İstanbul” “Şehir ve Kültür, Eşsizliğin Doruk Noktası: İstanbul” Şehir ve Kültür İstanbul “Şehir ve Kültür, Eşsizliğin Doruk Noktası: İstanbul” Research Articles on the subject to date
5) Restaurants in Istanbul From Past to Present Şehir ve Kültür İstanbul Kitabındaki “Geleneksel Türk Sanatları ve İstanbul” “Şehir ve Kültür, Eşsizliğin Doruk Noktası: İstanbul” Şehir ve Kültür İstanbul “Şehir ve Kültür, Eşsizliğin Doruk Noktası: İstanbul” Research Articles on the subject to date
6) Istanbul's Historical and Cultural Values Şehir ve Kültür İstanbul Kitabındaki “Geleneksel Türk Sanatları ve İstanbul” “Şehir ve Kültür, Eşsizliğin Doruk Noktası: İstanbul” Şehir ve Kültür İstanbul “Şehir ve Kültür, Eşsizliğin Doruk Noktası: İstanbul” Research Articles on the subject to date
7) Read Art and Cultural Heritage Perspective Istanbul Şehir ve Kültür İstanbul Kitabındaki “Geleneksel Türk Sanatları ve İstanbul” “Şehir ve Kültür, Eşsizliğin Doruk Noktası: İstanbul” Şehir ve Kültür İstanbul “Şehir ve Kültür, Eşsizliğin Doruk Noktası: İstanbul” Research Articles on the subject to date
8) Mid-Term
9) Global City and Istanbul Şehir ve Kültür İstanbul Kitabındaki “Geleneksel Türk Sanatları ve İstanbul” “Şehir ve Kültür, Eşsizliğin Doruk Noktası: İstanbul” Şehir ve Kültür İstanbul “Şehir ve Kültür, Eşsizliğin Doruk Noktası: İstanbul” Research Articles on the subject to date
10) In the 19th and 20th centuries Head of Economic and Social Life in Istanbul Şehir ve Kültür İstanbul Kitabındaki “Geleneksel Türk Sanatları ve İstanbul” “Şehir ve Kültür, Eşsizliğin Doruk Noktası: İstanbul” Şehir ve Kültür İstanbul “Şehir ve Kültür, Eşsizliğin Doruk Noktası: İstanbul” Research Articles on the subject to date
11) On Poets and On Istanbul Şehir ve Kültür İstanbul Kitabındaki “Geleneksel Türk Sanatları ve İstanbul” “Şehir ve Kültür, Eşsizliğin Doruk Noktası: İstanbul” Şehir ve Kültür İstanbul “Şehir ve Kültür, Eşsizliğin Doruk Noktası: İstanbul” Research Articles on the subject to date
12) Istanbul's urban transformation and History Şehir ve Kültür İstanbul Kitabındaki “Geleneksel Türk Sanatları ve İstanbul” “Şehir ve Kültür, Eşsizliğin Doruk Noktası: İstanbul” Şehir ve Kültür İstanbul “Şehir ve Kültür, Eşsizliğin Doruk Noktası: İstanbul” Research Articles on the subject to date
13) Tale of Two Districts Şehir ve Kültür İstanbul Kitabındaki “Geleneksel Türk Sanatları ve İstanbul” “Şehir ve Kültür, Eşsizliğin Doruk Noktası: İstanbul” Şehir ve Kültür İstanbul “Şehir ve Kültür, Eşsizliğin Doruk Noktası: İstanbul” Research Articles on the subject to date
14) Read Art and Cultural Heritage Perspective Istanbul Şehir ve Kültür İstanbul Kitabındaki “Geleneksel Türk Sanatları ve İstanbul” “Şehir ve Kültür, Eşsizliğin Doruk Noktası: İstanbul” Şehir ve Kültür İstanbul “Şehir ve Kültür, Eşsizliğin Doruk Noktası: İstanbul” Research Articles on the subject to date

Sources

Course Notes / Textbooks: Haftalık olarak verilecektir./Will be given weekly.
References: Şehir ve Kültür İstanbul Kitabındaki “Geleneksel Türk Sanatları ve İstanbul”.
Kitabındaki “Şehir ve Kültür, Eşsizliğin Doruk Noktası: İstanbul”
Şehir ve Kültür İstanbul Kitabındaki “Şehir ve Kültür, Eşsizliğin Doruk Noktası: İstanbul”
Konulara ilişkin güncel araştırma makaleleri

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Midterms 1 % 40
Final 1 % 60
Total % 100
PERCENTAGE OF SEMESTER WORK % 40
PERCENTAGE OF FINAL WORK % 60
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 2 28
Study Hours Out of Class 12 10 120
Midterms 1 1 1
Final 1 1 1
Total Workload 150

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Comprehend the conceptual importance of the game in the field of communication, ability to implement the player centered application to provide design.
2) Analyze, synthesize, and evaluate information and ideas from various perspectives.
3) Analyze the key elements that make up specific game genres, forms of interactions, mode of narratives and understand how they are employed effectively to create a successful game.
4) Understand game design theories and methods as well as implement them during game development; to make enjoyable, attractive, instructional and immersive according to the target audience.
5) Understand the technology and computational principles involved in developing games and master the use of game engines.
6) Understand the process of creation and use of 2D and 3D assets and animation for video games.
7) Understand and master the theories and methodologies of understanding and measuring player experience and utilize them during game development process.
8) Comprehend and master how ideas, concepts and topics are conveyed via games followed by the utilization of these aspects during the development process.
9) Manage the game design and development process employing complete documentation; following the full game production pipeline via documentation.
10) Understand and employ the structure and work modes of game development teams; comprehend the responsibilities of team members and collaborations between them while utilizing this knowledge in practice.
11) Understand the process of game publishing within industry standards besides development and utilize this knowledge practice.
12) Pitching a video game to developers, publishers, and players; mastering the art of effectively communicating and marketing the features and commercial potential of new ideas, concepts or games.