CARTOON AND ANIMATION | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
MBG3004 | Genetics | Spring | 3 | 0 | 3 | 7 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | English |
Type of course: | Non-Departmental Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | Face to face |
Course Coordinator : | Dr. Öğr. Üyesi EMİNE KANDEMİŞ |
Recommended Optional Program Components: | There is none. |
Course Objectives: | The main objective of the course is to provide an understanding of the principles and concepts of genetics and its applications in biological sciences. |
The students who have succeeded in this course; 1. Introduction to course, define basic concepts in genetics 2. Define DNA as the genetic material 3. Evaluate gene structure and function 4. Discuss outcomes of DNA variations 5. Define Mendelian genetics 6. Identify how chromosomes function in inheritance 7. Differentiate Non-Mendelian genetics from Mendelian genetics 8. Describe genomics and mapping of genomic sequences 9. Define dynamic aspects of genomics 10. Recognize relevance of genetics in cancer 11. Identify genetic composition of biological populations 12. Discuss theories on adaptation and evolution |
Genetics,which is a discipline of biology, is the study of genes, heredity, and variation in living organisms. The course content includes molecular structure and function of genes, gene behavior in the context of a cell or organism (e.g. dominance and epigenetics), patterns of inheritance from parent to offspring, and gene distribution, variation and change in populations. |
Week | Subject | Related Preparation |
1) | Genetics, Introduction | Reading |
2) | DNA as the Genetic Material | Reading |
3) | Gene Structure and Function | Reading |
4) | DNA Mutation, DNA Repair, and Transposable Elements | Reading |
5) | Mendelian Genetics | Reading |
6) | Chromosomal Basis of Inheritance | Reading |
7) | Non-Mendelian Genetics I | Reading |
8) | Non-Mendelian Genetics II | Reading |
9) | Genomics: The Mapping and Sequencing of Genomes and Genetic Mapping in Eukaryotes | Reading |
10) | Functional and Comparative Genomics | Reading |
11) | SNPs and GWAS | Reading |
12) | Genetics of Cancer | Reading |
13) | Population Genetics | Reading |
14) | Molecular Evolution | Reading |
Course Notes / Textbooks: | Ders notları haftalık olarak verilecektir. Course notes will be supplied weekly. |
References: | 1. iGenetics: A Molecular Approach with Mastering Genetics, Peter J. Russell, Third Edition, Pearson Education Inc., 2010 (ISBN-13: 978-0-321-56976-9) 2. Concepts of Genetics, William S. Klug, Michael R. Cummings, Tenth Edition, Pearson Benjamin Cummings, 2011 (ISBN-13: 978-0321732330) 3. Genes X, Jocelyn E. Krebs, Elliott S. Goldstein, Stephen T. Kilpatrick Jones & Bartlett Publishers, 2009 (ISBN-13: 978-0763766320) |
Semester Requirements | Number of Activities | Level of Contribution |
Attendance | 1 | % 5 |
Laboratory | 1 | % 20 |
Midterms | 1 | % 25 |
Final | 1 | % 50 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 50 | |
PERCENTAGE OF FINAL WORK | % 50 | |
Total | % 100 |
Activities | Number of Activities | Duration (Hours) | Workload |
Course Hours | 14 | 3 | 42 |
Application | 12 | 2 | 24 |
Study Hours Out of Class | 14 | 5 | 70 |
Midterms | 1 | 19 | 19 |
Final | 1 | 20 | 20 |
Total Workload | 175 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | To have theoretical and practical knowledge and skills in cartoon and animation. | |
2) | To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction. | |
3) | Making animated films with various artistic styles and techniques. | |
4) | Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style. | |
5) | To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them. | |
6) | To be able to evaluate cartoon and animations in the framework of their knowledge and skills. | |
7) | To be able to define and manage learning requirements in the field of cartoon and animation. | |
8) | To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field. | |
9) | To monitor developments in the field of cartoon and animation using foreign languages and to communicate with foreign colleagues. | |
10) | To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations. | |
11) | Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects. | |
12) | To have sufficient knowledge about ethical values and universal values in the field of cartoon and animation. |